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source: code/trunk/src/orxonox/overlays/notifications/NotificationOverlay.cc @ 3101

Last change on this file since 3101 was 3078, checked in by landauf, 16 years ago

added svn:eolstyle native, no codechanges

  • Property svn:eol-style set to native
  • Property svn:executable set to *
File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file NotificationOverlay.cc
31    @brief Implementation of the NotificationOverlay class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "NotificationOverlay.h"
36
37#include <OgreOverlayManager.h>
38#include <OgreTextAreaOverlayElement.h>
39#include <OgrePanelOverlayElement.h>
40
41#include "core/CoreIncludes.h"
42#include "util/Exception.h"
43
44#include "Notification.h"
45#include "NotificationQueue.h"
46
47namespace orxonox
48{
49
50    /**
51    @brief
52        Constructor. Intializes the class.
53    */
54    NotificationOverlay::NotificationOverlay(BaseObject* creator) : OverlayText(creator)
55    {
56        this->initialize();
57    }
58
59    /**
60    @brief
61        Constructor. Initializes the class creates a graphical representation of the input Notification for the input Queue.
62    @param queue
63        A pointer to the queue the NotificatonOverlay belongs to.
64    @param notification
65        A pointer to the Notification represented by this overlay.
66    @throws Argument
67        Throws an Argument-Exception if either no Notification or no NotificationQueue were input.
68    */
69    NotificationOverlay::NotificationOverlay(NotificationQueue* queue, Notification* notification) : OverlayText(NULL)
70    {
71        this->initialize();
72       
73        if(notification == NULL || queue == NULL) //!> If either notification or queue are not given an Exception is thrown.
74        {
75            ThrowException(Argument, "There were NULL-Pointer arguments in NotificationOverlay creation.");
76        }
77
78        this->queue_ = queue;
79        this->defineOverlay();
80       
81        this->processNotification(notification);
82    }
83   
84    /**
85    @brief
86        Initializes and Registers the object.
87    */
88    void NotificationOverlay::initialize(void)
89    {
90        RegisterObject(NotificationOverlay);
91       
92        this->queue_ = NULL;
93    }
94   
95    /**
96    @brief
97        Set some Overlay-specific values.
98    */
99    void NotificationOverlay::defineOverlay(void)
100    {
101        this->setFont(this->queue_->getFont());
102        this->setTextSize(this->queue_->getFontSize());
103
104        this->setPosition(this->queue_->getPosition());
105    }
106
107    /**
108    @brief
109        Destructor.
110    */
111    NotificationOverlay::~NotificationOverlay()
112    {
113    }
114
115    /**
116    @brief
117        Processes the input notification, resp. sees to it. that the NotificationOverlay displays the Notification message.
118    @param notification
119        A pointer to the notification that should be processed.
120    @return
121        Returns true if successful.
122    */
123    bool NotificationOverlay::processNotification(Notification* notification)
124    {
125        if(notification == NULL)
126            return false;
127        this->setCaption(clipMessage(notification->getMessage()));
128        this->notification_ = notification;
129        return true;
130    }
131
132    /**
133    @brief
134        Clips the input message so that it meets the requirements for the maximal length of Notifications given by the NotificationQueue.
135    */
136    const std::string NotificationOverlay::clipMessage(const std::string & message)
137    {
138        if(message.length() <= (unsigned int)this->queue_->getNotificationLength()) //!< If the message is not too long.
139            return message;
140        return message.substr(0, this->queue_->getNotificationLength());
141    }
142
143}
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