[2200] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Hildebrandt |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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| 27 | #include "CreateLines.h" |
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| 28 | |
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[2495] | 29 | #include "overlays/OverlayText.h" |
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| 30 | #include "overlays/stats/Stats.h" |
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| 31 | |
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[2200] | 32 | namespace orxonox |
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| 33 | { |
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| 34 | /** |
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[2320] | 35 | @brief Constructor: Creates a line. |
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[2200] | 36 | */ |
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[2495] | 37 | CreateLines::CreateLines(float leftOffset, float topOffset, float width, float height) |
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[2200] | 38 | { |
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[2495] | 39 | playerNameText_ = new OverlayText(0); |
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| 40 | playerNameText_->setTextSize(0.04); |
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| 41 | playerNameText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
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| 42 | playerNameText_->setPosition(Vector2(0.1, topOffset + 0.01)); |
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| 43 | |
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| 44 | scoreText_ = new OverlayText(0); |
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| 45 | scoreText_->setTextSize(0.04); |
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| 46 | scoreText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
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| 47 | scoreText_->setPosition(Vector2(0.6, topOffset + 0.01)); |
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| 48 | |
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| 49 | deathsText_ = new OverlayText(0); |
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| 50 | deathsText_->setTextSize(0.04); |
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| 51 | deathsText_->setColour(ColourValue(0, 0.75, 0.2, 1)); |
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| 52 | deathsText_->setPosition(Vector2(0.8, topOffset + 0.01)); |
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| 53 | |
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| 54 | background_ = new Stats(0); |
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| 55 | background_->setPosition(Vector2(leftOffset, topOffset)); |
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| 56 | background_->setSize(Vector2(width, height)); |
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[2200] | 57 | } |
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| 58 | |
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[2495] | 59 | CreateLines::~CreateLines() |
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[2200] | 60 | { |
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[2495] | 61 | delete this->playerNameText_; |
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| 62 | delete this->scoreText_; |
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| 63 | delete this->deathsText_; |
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| 64 | delete this->background_; |
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[2200] | 65 | } |
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| 66 | |
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[2495] | 67 | void CreateLines::setPlayerName(const std::string& str) |
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| 68 | { |
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| 69 | this->playerNameText_->setCaption(str); |
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| 70 | } |
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[2200] | 71 | |
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[2495] | 72 | void CreateLines::setScore(const std::string& str) |
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| 73 | { |
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| 74 | this->scoreText_->setCaption(str); |
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| 75 | } |
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[2200] | 76 | |
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[2495] | 77 | void CreateLines::setDeaths(const std::string& str) |
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| 78 | { |
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| 79 | this->deathsText_->setCaption(str); |
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| 80 | } |
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[2386] | 81 | |
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[2495] | 82 | void CreateLines::setVisibility(bool visible) |
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| 83 | { |
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| 84 | this->scoreText_->setVisible(visible); |
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| 85 | this->deathsText_->setVisible(visible); |
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| 86 | this->playerNameText_->setVisible(visible); |
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| 87 | this->background_->setVisible(visible); |
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| 88 | } |
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[2200] | 89 | |
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[2495] | 90 | /** |
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| 91 | @brief Ensures that the number of OverlayElements is equal to numberOfColumns. |
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| 92 | */ |
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| 93 | //void CreateLines::setNumberOfColumns(unsigned int numberOfColumns, unsigned int lineIndex) { |
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[2222] | 94 | |
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[2495] | 95 | // Ogre::OverlayManager* ovMan = Ogre::OverlayManager::getSingletonPtr(); |
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[2386] | 96 | |
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[2495] | 97 | // unsigned int colIndex = 0; |
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[2222] | 98 | |
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[2495] | 99 | // while (textColumns_.size() < numberOfColumns) |
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| 100 | // { |
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| 101 | // Ogre::TextAreaOverlayElement* tempTextArea = static_cast<Ogre::TextAreaOverlayElement*>(ovMan->createOverlayElement("TextArea", "StatsLineTextArea" + getName() + convertToString(lineIndex) + convertToString(colIndex))); |
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| 102 | // textColumns_.push_back(tempTextArea); |
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| 103 | // this->background_->addChild(tempTextArea); |
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[2222] | 104 | |
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[2495] | 105 | // colIndex++; |
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| 106 | // } |
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[2222] | 107 | |
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[2495] | 108 | // while (textColumns_.size() > numberOfColumns) |
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| 109 | // { |
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| 110 | // this->background_->_removeChild(textColumns_.back()); |
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| 111 | // ovMan->destroyOverlayElement(textColumns_.back()); |
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| 112 | // textColumns_.pop_back(); |
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| 113 | // } |
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| 114 | //} |
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[2222] | 115 | |
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[2495] | 116 | //void CreateLines::alignColumn(int columnIndex, float leftOffset, float topOffset) |
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| 117 | //{ |
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| 118 | // this->textColumns_[columnIndex]->setPosition(leftOffset, topOffset); |
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| 119 | //} |
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[2200] | 120 | |
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[2495] | 121 | //void CreateLines::setColumnText(int columnIndex, std::string columnText) |
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| 122 | //{ |
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| 123 | // this->textColumns_[columnIndex]->setCaption(columnText); |
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| 124 | //} |
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[2200] | 125 | } |
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