[2200] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Hildebrandt |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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| 27 | #ifndef _CreateLines_H__ |
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| 28 | #define _CreateLines_H__ |
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| 29 | |
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| 30 | |
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| 31 | #include "OrxonoxPrereqs.h" |
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| 32 | #include <OgrePrerequisites.h> |
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| 33 | #include <OgreBorderPanelOverlayElement.h> |
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| 34 | #include <OgreTextAreaOverlayElement.h> |
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| 35 | |
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| 36 | #include "overlays/OrxonoxOverlay.h" |
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| 37 | #include "objects/Tickable.h" |
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| 38 | |
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| 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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[2495] | 42 | class _OrxonoxExport CreateLines |
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[2200] | 43 | { |
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| 44 | |
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| 45 | public: // functions |
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[2495] | 46 | CreateLines(float, float, float, float); |
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| 47 | virtual ~CreateLines(); |
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[2200] | 48 | |
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[2495] | 49 | void setPlayerName(const std::string&); |
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| 50 | void setScore(const std::string&); |
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| 51 | void setDeaths(const std::string&); |
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[2200] | 52 | |
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[2495] | 53 | void setVisibility(bool); |
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[2320] | 54 | |
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[2495] | 55 | //void setNumberOfColumns(unsigned int numberOfColumns, unsigned int lineIndex); |
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| 56 | //void alignColumn(int columnIndex, float leftOffset, float topOffset); |
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| 57 | //void setColumnText(int columnIndex, std::string columnText); |
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| 58 | |
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[2200] | 59 | private: // functions |
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| 60 | |
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| 61 | private: // variables |
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[2495] | 62 | //std::vector<OverlayText*> textColumns_; |
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| 63 | OverlayText* playerNameText_; |
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| 64 | OverlayText* scoreText_; |
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| 65 | OverlayText* deathsText_; |
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[2200] | 66 | |
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[2495] | 67 | Stats* background_; |
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| 68 | |
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[2200] | 69 | }; |
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| 70 | } |
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| 71 | |
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| 72 | #endif /* _CreateLines_H__ */ |
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