[535] | 1 | /* |
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[708] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * ... |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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[535] | 27 | |
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[658] | 28 | /** |
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[708] | 29 | * @file ParticleInterface.cc |
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| 30 | * @brief class to control praticle effects |
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| 31 | */ |
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[658] | 32 | |
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[786] | 33 | #include "OrxonoxStableHeaders.h" |
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[1039] | 34 | #include "ParticleInterface.h" |
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[784] | 35 | |
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[618] | 36 | // #include <OgreParticleSystem.h> |
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| 37 | // #include <Ogre.h> |
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[708] | 38 | // #include <OIS/OIS.h> |
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[535] | 39 | // #include <CEGUI/CEGUI.h> |
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| 40 | // #include <CEGUIRenderer.h> |
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| 41 | |
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| 42 | |
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| 43 | |
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[708] | 44 | namespace orxonox { |
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| 45 | using namespace Ogre; |
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[535] | 46 | |
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[715] | 47 | ParticleInterface::ParticleInterface( SceneManager *sceneManager, std::string name, std::string templateName ) |
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[592] | 48 | { |
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| 49 | sceneManager_ = sceneManager; |
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| 50 | particleSystem_ = sceneManager->createParticleSystem(name, templateName); |
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[535] | 51 | |
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[592] | 52 | //Variabeln einlesen, Emitter1_ ist Referenz-Emitter |
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| 53 | velocity_ = particleSystem_->getSpeedFactor(); |
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| 54 | colour_ = particleSystem_->getEmitter(0)->getColour(); |
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| 55 | rate_ = particleSystem_->getEmitter(0)->getEmissionRate(); |
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| 56 | distance_ = particleSystem_->getEmitter(0)->getTimeToLive(); |
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[535] | 57 | |
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[592] | 58 | //Anzahl der Emitter |
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| 59 | numberOfEmitters_ = particleSystem_->getNumEmitters(); |
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| 60 | standardizeEmitters(); |
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| 61 | } |
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[535] | 62 | |
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[659] | 63 | ParticleInterface::~ParticleInterface(void) |
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| 64 | { |
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| 65 | sceneManager_->destroyParticleSystem(particleSystem_); |
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| 66 | } |
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| 67 | |
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[592] | 68 | void ParticleInterface::standardizeEmitters(void) |
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| 69 | { |
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| 70 | //Abgleichen der anderen Emitter an die Variabeln |
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[1037] | 71 | for (int i=0; i < numberOfEmitters_; i++) { |
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[592] | 72 | particleSystem_->getEmitter(i)->setColour( colour_ ); |
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| 73 | particleSystem_->getEmitter(i)->setTimeToLive( distance_ ); |
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| 74 | particleSystem_->getEmitter(i)->setEmissionRate( rate_ ); |
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| 75 | } |
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[535] | 76 | |
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[592] | 77 | } |
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[535] | 78 | |
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[592] | 79 | void ParticleInterface::setVelocity(Real v) |
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| 80 | { |
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| 81 | velocity_ = v; |
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| 82 | //partikel anpassen |
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| 83 | particleSystem_->setSpeedFactor(v); |
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| 84 | } |
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[535] | 85 | |
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[1037] | 86 | void ParticleInterface::setRate(float r) |
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[592] | 87 | { |
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| 88 | rate_ = r; |
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| 89 | //partikel anpassen |
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| 90 | for (int i=0; i<numberOfEmitters_; i++) { |
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| 91 | particleSystem_->getEmitter(i)->setEmissionRate(rate_); |
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| 92 | } |
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| 93 | } |
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[535] | 94 | |
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[592] | 95 | void ParticleInterface::setDistance(Real d) |
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| 96 | { |
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| 97 | distance_ = d; |
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| 98 | //partikel anpassen |
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[659] | 99 | for (int i=0; i < numberOfEmitters_; i++) { |
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[592] | 100 | particleSystem_->getEmitter(i)->setTimeToLive(distance_); |
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| 101 | } |
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| 102 | } |
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[535] | 103 | |
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[592] | 104 | void ParticleInterface::setColour(ColourValue colour) |
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| 105 | { |
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| 106 | colour_ = colour; |
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| 107 | //partikel anpassen |
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[659] | 108 | for (int i=0; i < numberOfEmitters_; i++) { |
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[592] | 109 | particleSystem_->getEmitter(i)->setColour(colour_); |
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| 110 | } |
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| 111 | } |
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[535] | 112 | |
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[592] | 113 | ParticleEmitter* ParticleInterface::getEmitter( int emitterNr ) |
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| 114 | { |
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[659] | 115 | if ( (emitterNr >= numberOfEmitters_) || (emitterNr < 0) ) return NULL; |
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[592] | 116 | return particleSystem_->getEmitter(emitterNr); |
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| 117 | } |
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[535] | 118 | |
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[659] | 119 | void ParticleInterface::newEmitter () |
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[592] | 120 | { |
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| 121 | particleSystem_->addEmitter(particleSystem_->getEmitter(0)->getType()); |
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[659] | 122 | particleSystem_->getEmitter(0)->copyParametersTo( particleSystem_->getEmitter(numberOfEmitters_) ); |
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| 123 | numberOfEmitters_++; |
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[592] | 124 | } |
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[535] | 125 | |
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[708] | 126 | // TODO check if this really works |
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[592] | 127 | Vector3 ParticleInterface::getPositionOfEmitter ( int emitterNr ) |
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| 128 | { |
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[1037] | 129 | return particleSystem_->getEmitter(emitterNr)->getPosition(); |
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[592] | 130 | } |
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[535] | 131 | |
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[592] | 132 | void ParticleInterface::setDirection ( Vector3 direction ) |
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| 133 | { |
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[728] | 134 | for(int i=0; i < numberOfEmitters_; i++) { |
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[592] | 135 | particleSystem_->getEmitter(i)->setDirection(direction); |
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| 136 | } |
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| 137 | } |
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[535] | 138 | |
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[592] | 139 | void ParticleInterface::switchEnable(){ |
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| 140 | bool enable=(!(particleSystem_->getEmitter(0)->getEnabled())); |
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[728] | 141 | for(int i=0; i < numberOfEmitters_; i++) { |
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[592] | 142 | particleSystem_->getEmitter(i)->setEnabled(enable); |
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| 143 | } |
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| 144 | } |
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[535] | 145 | |
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[618] | 146 | } |
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