[1039] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Fabian 'x3n' Landau |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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[673] | 28 | #ifndef _ParticleInterface_H__ |
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| 29 | #define _ParticleInterface_H__ |
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[535] | 30 | |
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[1039] | 31 | #include "OrxonoxPrereqs.h" |
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| 32 | |
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[715] | 33 | #include <string> |
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| 34 | |
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[535] | 35 | // #include "ParticleInterface.h" |
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[618] | 36 | // #include <Ogre.h> |
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| 37 | // #include <OIS/OIS.h> |
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[535] | 38 | // #include <CEGUI/CEGUI.h> |
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| 39 | // #include <CEGUIRenderer.h> |
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[618] | 40 | #include <OgreParticleSystem.h> |
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| 41 | #include <OgreParticleEmitter.h> |
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| 42 | #include <OgreSceneManager.h> |
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[535] | 43 | |
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[742] | 44 | #include "util/Math.h" |
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[535] | 45 | |
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[708] | 46 | |
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| 47 | namespace orxonox |
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[535] | 48 | { |
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| 49 | |
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[729] | 50 | class _OrxonoxExport ParticleInterface |
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[708] | 51 | { |
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| 52 | public: |
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[658] | 53 | |
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[715] | 54 | ParticleInterface( Ogre::SceneManager *sceneManager, std::string name, std::string templateName ); |
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[708] | 55 | ~ParticleInterface( void ); |
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[658] | 56 | |
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[728] | 57 | inline void addToSceneNode( Ogre::SceneNode* sceneNode ) |
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| 58 | { sceneNode_ = sceneNode; sceneNode_->attachObject(particleSystem_);}; |
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| 59 | inline void detachFromSceneNode( void ) |
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| 60 | { sceneNode_->detachObject(particleSystem_); sceneNode_ = NULL;}; |
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[658] | 61 | |
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[708] | 62 | Ogre::ParticleEmitter* getEmitter ( int emitterNr ); |
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| 63 | void newEmitter ( void ); |
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[658] | 64 | |
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[708] | 65 | Vector3 getPositionOfEmitter ( int emitterNr ); |
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[728] | 66 | inline void setPositionOfEmitter ( int emitterNr, Vector3 position ) |
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| 67 | { particleSystem_->getEmitter(emitterNr)->setPosition(position); }; |
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[658] | 68 | |
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[728] | 69 | inline Vector3 getDirection ( void ) |
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| 70 | { return particleSystem_->getEmitter(0)->getDirection(); }; |
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[708] | 71 | void setDirection ( Vector3 direction ); |
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[658] | 72 | |
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[728] | 73 | inline Real getVelocity() |
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| 74 | {return velocity_; }; |
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[708] | 75 | void setVelocity( Real v ); |
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[658] | 76 | |
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[1037] | 77 | inline float getRate() |
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[728] | 78 | { return rate_; }; |
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[1037] | 79 | void setRate( float r ); |
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[658] | 80 | |
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[728] | 81 | inline Real getDistance() |
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| 82 | { return distance_; }; |
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[708] | 83 | void setDistance( Real d ); |
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[658] | 84 | |
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[728] | 85 | inline ColourValue getColour( void ) |
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| 86 | {return colour_;}; |
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[708] | 87 | void setColour( ColourValue colour ); |
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[535] | 88 | |
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[708] | 89 | void switchEnable(); |
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[621] | 90 | |
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[728] | 91 | inline Ogre::ParticleSystem* getParticleSystem() |
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| 92 | { return this->particleSystem_; }; |
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[535] | 93 | |
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[708] | 94 | private: |
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| 95 | Ogre::SceneNode *sceneNode_; |
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| 96 | Ogre::SceneManager *sceneManager_; |
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| 97 | Ogre::ParticleSystem *particleSystem_; |
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| 98 | Real distance_; |
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| 99 | Real velocity_; |
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[1037] | 100 | float rate_; |
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[708] | 101 | ColourValue colour_; |
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| 102 | int numberOfEmitters_; |
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[535] | 103 | |
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[708] | 104 | void standardizeEmitters(); |
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| 105 | }; |
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| 106 | |
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[535] | 107 | } |
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[708] | 108 | |
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[673] | 109 | #endif /* _ParticleInterface_H__ */ |
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