[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[5896] | 23 | * Erwin 'vaiursch' Herrsche |
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[3060] | 24 | * Co-authors: |
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[5896] | 25 | * Reto Grieder |
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[3060] | 26 | * |
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| 27 | */ |
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[6417] | 28 | |
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[5896] | 29 | #ifndef _BaseSound_H__ |
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| 30 | #define _BaseSound_H__ |
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[3060] | 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[5896] | 34 | #include <string> |
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[6417] | 35 | #include <boost/shared_ptr.hpp> |
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[5904] | 36 | #include <OgreDataStream.h> |
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[5896] | 37 | #include "core/OrxonoxClass.h" |
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| 38 | |
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[3060] | 39 | namespace orxonox |
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| 40 | { |
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| 41 | /** |
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[5896] | 42 | * The BaseSound class is the base class for all sound file loader classes. |
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[3060] | 43 | * It server as main interface to the OpenAL library. |
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| 44 | * |
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| 45 | */ |
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[5896] | 46 | class _OrxonoxExport BaseSound : virtual public OrxonoxClass |
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[3060] | 47 | { |
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| 48 | public: |
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[5896] | 49 | BaseSound(); |
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[3060] | 50 | |
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[6417] | 51 | void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode); |
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[3060] | 52 | |
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[6417] | 53 | virtual void play() { this->doPlay(); } |
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| 54 | virtual void stop() { this->doStop(); } |
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| 55 | virtual void pause() { this->doPause(); } |
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[3060] | 56 | |
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[6417] | 57 | bool isPlaying() const { return this->state_ == Playing; } |
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| 58 | bool isPaused() const { return this->state_ == Paused; } |
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| 59 | bool isStopped() const { return this->state_ == Stopped; } |
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[3060] | 60 | |
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[6417] | 61 | virtual void setSource(const std::string& source); |
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| 62 | virtual const std::string& getSource() const |
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| 63 | { return this->source_; } |
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[5896] | 64 | |
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[6417] | 65 | void setVolume(float vol); |
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| 66 | float getVolume() const |
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| 67 | { return this->volume_; } |
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| 68 | void updateVolume(); |
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[5896] | 69 | |
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[6417] | 70 | bool getLooping() const |
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| 71 | { return this->bLooping_; } |
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| 72 | void setLooping(bool val); |
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| 73 | |
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| 74 | float getPitch() const |
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| 75 | { return this->pitch_; } |
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| 76 | void setPitch(float pitch); |
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| 77 | |
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[5896] | 78 | protected: |
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[6417] | 79 | enum State |
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| 80 | { |
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| 81 | Stopped, |
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| 82 | Playing, |
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| 83 | Paused |
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| 84 | }; |
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[5896] | 85 | |
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[6417] | 86 | virtual ~BaseSound(); |
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[3060] | 87 | |
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[6417] | 88 | void doPlay(); |
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| 89 | void doStop(); |
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| 90 | void doPause(); |
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| 91 | |
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| 92 | // network callbacks |
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| 93 | inline void pitchChanged() |
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| 94 | { this->setPitch(this->pitch_); } |
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| 95 | inline void loopingChanged() |
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| 96 | { this->setLooping(this->bLooping_); } |
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| 97 | inline void volumeChanged() |
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| 98 | { this->setVolume(this->volume_); } |
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| 99 | inline void sourceChanged() |
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| 100 | { this->setSource(this->source_); } |
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| 101 | void stateChanged(); |
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| 102 | |
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| 103 | virtual void initialiseSource(); |
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| 104 | ALint getSourceState() const; |
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| 105 | |
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| 106 | virtual float getRealVolume() = 0; |
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| 107 | |
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| 108 | ALuint audioSource_; |
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| 109 | bool bPooling_; |
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| 110 | shared_ptr<SoundBuffer> soundBuffer_; |
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| 111 | std::string source_; |
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| 112 | float volume_; |
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| 113 | bool bLooping_; |
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| 114 | State state_; |
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| 115 | float pitch_; |
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| 116 | |
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[5896] | 117 | private: |
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[6417] | 118 | DataStreamPtr dataStream_; |
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[5896] | 119 | }; |
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| 120 | } |
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[3060] | 121 | |
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[5896] | 122 | #endif /* _BaseSound_H__ */ |
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