1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Erwin 'vaiursch' Herrsche |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "SoundBase.h" |
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30 | |
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31 | #include <string> |
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32 | #include <vector> |
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33 | #include <AL/alut.h> |
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34 | #include <vorbis/vorbisfile.h> |
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35 | |
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36 | #include "util/Math.h" |
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37 | #include "core/Core.h" |
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38 | #include "core/Resource.h" |
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39 | #include "worldentities/WorldEntity.h" |
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40 | #include "SoundManager.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | SoundBase::SoundBase(WorldEntity* entity) |
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45 | { |
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46 | this->source_ = 0; |
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47 | this->buffer_ = 0; |
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48 | this->entity_ = entity; |
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49 | |
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50 | SoundManager::getInstance().addSound(this); |
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51 | } |
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52 | |
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53 | SoundBase::~SoundBase() |
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54 | { |
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55 | alSourcei(this->source_, AL_BUFFER, 0); |
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56 | alDeleteSources(1, &this->source_); |
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57 | alDeleteBuffers(1, &this->buffer_); |
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58 | } |
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59 | |
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60 | void SoundBase::attachToEntity(WorldEntity* entity) |
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61 | { |
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62 | this->entity_ = entity; |
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63 | this->update(); |
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64 | } |
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65 | |
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66 | void SoundBase::update() { |
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67 | if(this->entity_ != NULL && alIsSource(this->source_)) { |
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68 | const Vector3& pos = this->entity_->getPosition(); |
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69 | alSource3f(this->source_, AL_POSITION, pos.x, pos.y, pos.z); |
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70 | ALenum error = alGetError(); |
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71 | if(error == AL_INVALID_VALUE) |
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72 | COUT(2) << "Sound: OpenAL: Invalid sound position" << std::endl; |
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73 | |
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74 | const Vector3& vel = this->entity_->getVelocity(); |
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75 | alSource3f(this->source_, AL_VELOCITY, vel.x, vel.y, vel.z); |
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76 | error = alGetError(); |
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77 | if(error == AL_INVALID_VALUE) |
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78 | COUT(2) << "Sound: OpenAL: Invalid sound velocity" << std::endl; |
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79 | |
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80 | const Quaternion& orient = this->entity_->getOrientation(); |
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81 | Vector3 at = orient.zAxis(); |
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82 | alSource3f(this->source_, AL_DIRECTION, at.x, at.y, at.z); |
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83 | error = alGetError(); |
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84 | if(error == AL_INVALID_VALUE) |
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85 | COUT(2) << "Sound: OpenAL: Invalid sound direction" << std::endl; |
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86 | } |
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87 | } |
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88 | |
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89 | void SoundBase::play(bool loop) { |
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90 | if(alIsSource(this->source_)) { |
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91 | if(loop) |
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92 | alSourcei(this->source_, AL_LOOPING, AL_TRUE); |
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93 | else |
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94 | alSourcei(this->source_, AL_LOOPING, AL_FALSE); |
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95 | alSourcePlay(this->source_); |
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96 | |
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97 | if(alGetError() != AL_NO_ERROR) |
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98 | { |
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99 | COUT(2) << "Sound: OpenAL: Error playing sound " << this->source_ << std::endl; |
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100 | } |
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101 | } |
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102 | } |
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103 | |
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104 | void SoundBase::stop() { |
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105 | if(alIsSource(this->source_)) { |
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106 | alSourceStop(this->source_); |
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107 | } |
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108 | } |
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109 | |
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110 | void SoundBase::pause() { |
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111 | if(alIsSource(this->source_)) { |
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112 | alSourcePause(this->source_); |
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113 | } |
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114 | } |
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115 | |
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116 | bool SoundBase::isPlaying() { |
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117 | if(alIsSource(this->source_)) { |
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118 | return getSourceState() == AL_PLAYING; |
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119 | } |
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120 | return false; |
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121 | } |
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122 | |
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123 | bool SoundBase::isPaused() { |
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124 | if(alIsSource(this->source_)) { |
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125 | return getSourceState() == AL_PAUSED; |
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126 | } |
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127 | return true; |
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128 | } |
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129 | |
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130 | bool SoundBase::isStopped() { |
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131 | if(alIsSource(this->source_)) { |
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132 | return getSourceState() == AL_INITIAL || getSourceState() == AL_STOPPED; |
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133 | } |
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134 | return true; |
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135 | } |
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136 | |
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137 | bool SoundBase::loadFile(const std::string& filename) { |
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138 | if(!SoundManager::getInstance().isSoundAvailable()) |
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139 | { |
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140 | COUT(3) << "Sound: not available, skipping " << filename << std::endl; |
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141 | return false; |
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142 | } |
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143 | |
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144 | COUT(3) << "Sound: OpenAL ALUT: loading file " << filename << std::endl; |
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145 | // Get DataStream from the resources |
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146 | shared_ptr<ResourceInfo> fileInfo = Resource::getInfo(filename); |
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147 | if (fileInfo == NULL) { |
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148 | COUT(2) << "Warning: Sound file '" << filename << "' not found" << std::endl; |
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149 | return false; |
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150 | } |
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151 | DataStreamPtr stream = Resource::open(filename); |
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152 | // Read everything into a temporary buffer |
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153 | char* buffer = new char[fileInfo->size]; |
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154 | stream->read(buffer, fileInfo->size); |
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155 | |
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156 | this->buffer_ = alutCreateBufferFromFileImage(buffer, fileInfo->size); |
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157 | delete[] buffer; |
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158 | |
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159 | if(this->buffer_ == AL_NONE) { |
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160 | COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; |
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161 | if(filename.find("ogg", 0) != std::string::npos) |
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162 | { |
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163 | COUT(2) << "Sound: Trying fallback ogg loader" << std::endl; |
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164 | this->buffer_ = loadOggFile(filename); |
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165 | } |
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166 | |
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167 | if(this->buffer_ == AL_NONE) |
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168 | { |
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169 | COUT(2) << "Sound: fallback ogg loader failed: " << alutGetErrorString(alutGetError()) << std::endl; |
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170 | return false; |
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171 | } |
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172 | } |
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173 | |
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174 | alGenSources(1, &this->source_); |
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175 | alSourcei(this->source_, AL_BUFFER, this->buffer_); |
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176 | if(alGetError() != AL_NO_ERROR) { |
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177 | COUT(2) << "Sound: OpenAL: Error loading sample file: " << filename << std::endl; |
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178 | return false; |
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179 | } |
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180 | return true; |
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181 | } |
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182 | |
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183 | ALint SoundBase::getSourceState() { |
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184 | ALint state; |
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185 | alGetSourcei(this->source_, AL_SOURCE_STATE, &state); |
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186 | return state; |
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187 | } |
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188 | |
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189 | ALuint SoundBase::loadOggFile(const std::string& filename) |
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190 | { |
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191 | char inbuffer[4096]; |
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192 | std::vector<char> outbuffer; |
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193 | OggVorbis_File vf; |
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194 | vorbis_info* vorbisInfo; |
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195 | int eof = false; |
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196 | int current_section; |
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197 | ALuint buffer; |
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198 | ALenum format; |
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199 | |
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200 | FILE* f = fopen(filename.c_str(), "rb"); |
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201 | |
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202 | if(ov_open(f, &vf, NULL, 0) < 0) |
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203 | { |
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204 | COUT(2) << "Sound: libvorbisfile: File does not seem to be an Ogg Vorbis bitstream" << std::endl; |
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205 | ov_clear(&vf); |
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206 | return AL_NONE; |
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207 | } |
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208 | |
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209 | while(!eof) |
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210 | { |
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211 | long ret = ov_read(&vf, inbuffer, sizeof(inbuffer), 0, 2, 1, ¤t_section); |
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212 | if (ret == 0) |
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213 | { |
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214 | eof = true; |
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215 | } |
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216 | else if (ret < 0) |
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217 | { |
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218 | COUT(2) << "Sound: libvorbisfile: error reading the file" << std::endl; |
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219 | ov_clear(&vf); |
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220 | return AL_NONE; |
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221 | } |
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222 | else |
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223 | { |
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224 | outbuffer.insert(outbuffer.end(), inbuffer, inbuffer + sizeof(inbuffer)); |
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225 | } |
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226 | } |
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227 | |
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228 | vorbisInfo = ov_info(&vf, -1); |
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229 | if(vorbisInfo->channels == 1) |
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230 | format = AL_FORMAT_MONO16; |
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231 | else |
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232 | format = AL_FORMAT_STEREO16; |
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233 | |
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234 | alGenBuffers(1, &buffer); |
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235 | alBufferData(buffer, format, &outbuffer[0], outbuffer.size(), vorbisInfo->rate); |
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236 | ov_clear(&vf); |
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237 | |
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238 | return buffer; |
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239 | } |
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240 | } // namespace: orxonox |
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