[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Erwin 'vaiursch' Herrsche |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[3196] | 29 | #include "SoundManager.h" |
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| 30 | |
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[3060] | 31 | #include <AL/alut.h> |
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| 32 | |
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[3196] | 33 | #include "util/Math.h" |
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[3060] | 34 | #include "orxonox/CameraManager.h" |
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| 35 | #include "orxonox/objects/worldentities/Camera.h" |
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| 36 | #include "SoundBase.h" |
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| 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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[3196] | 40 | SoundManager* SoundManager::singletonRef_s = NULL; |
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[3060] | 41 | ALCdevice* SoundManager::device_s = NULL; |
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| 42 | |
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| 43 | /** |
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| 44 | * Default constructor |
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| 45 | */ |
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| 46 | SoundManager::SoundManager() |
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| 47 | { |
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[3196] | 48 | assert(singletonRef_s == NULL); |
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| 49 | singletonRef_s = this; |
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| 50 | |
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[3060] | 51 | this->soundavailable_ = true; |
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| 52 | if(!alutInitWithoutContext(NULL,NULL)) |
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| 53 | { |
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| 54 | COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; |
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| 55 | this->soundavailable_ = false; |
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| 56 | } |
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| 57 | else |
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| 58 | { |
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| 59 | if(SoundManager::device_s == NULL) |
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| 60 | { |
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| 61 | COUT(3) << "Sound: OpenAL: Open sound device..." << std::endl; |
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| 62 | SoundManager::device_s = alcOpenDevice(NULL); |
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| 63 | } |
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| 64 | |
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| 65 | if(SoundManager::device_s == NULL) |
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| 66 | { |
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| 67 | COUT(2) << "Sound: OpenAL: Could not open sound device" << std::endl; |
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| 68 | this->soundavailable_ = false; |
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| 69 | } |
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| 70 | else |
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| 71 | { |
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| 72 | COUT(3) << "Sound: OpenAL: Sound device opened" << std::endl; |
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| 73 | this->context_ = alcCreateContext(SoundManager::device_s, NULL); |
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| 74 | if(this->context_ == NULL) |
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| 75 | { |
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| 76 | COUT(2) << "Sound: OpenAL: Could not create sound context" << std::endl; |
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| 77 | this->soundavailable_ = false; |
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| 78 | } |
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| 79 | else |
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| 80 | { |
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| 81 | if(alcMakeContextCurrent(this->context_) == AL_TRUE) |
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| 82 | COUT(3) << "Sound: OpenAL: Context " << this->context_ << " loaded" << std::endl; |
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[3108] | 83 | |
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| 84 | COUT(4) << "Sound: OpenAL ALUT version: " << alutGetMajorVersion() << "." << alutGetMinorVersion() << std::endl; |
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| 85 | const char* str = alutGetMIMETypes(ALUT_LOADER_BUFFER); |
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| 86 | if (str == NULL) |
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| 87 | COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; |
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| 88 | else |
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| 89 | COUT(4) << "Sound: OpenAL ALUT supported MIME types: " << str << std::endl; |
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[3060] | 90 | } |
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| 91 | } |
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| 92 | } |
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| 93 | } |
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| 94 | |
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| 95 | SoundManager::~SoundManager() |
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| 96 | { |
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[3196] | 97 | assert(singletonRef_s != NULL); |
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| 98 | singletonRef_s = NULL; |
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| 99 | |
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[3060] | 100 | alcDestroyContext(this->context_); |
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| 101 | alcCloseDevice(SoundManager::device_s); |
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| 102 | alutExit(); |
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| 103 | } |
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| 104 | |
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| 105 | /** |
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| 106 | * Add a SoundBase object to the list. Every SoundBase object should be in |
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| 107 | * this list. |
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| 108 | * |
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| 109 | * @param sound Pointer to the SoundBase object to add |
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| 110 | */ |
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| 111 | void SoundManager::addSound(SoundBase* sound) |
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| 112 | { |
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| 113 | this->soundlist_.push_back(sound); |
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| 114 | } |
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| 115 | |
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| 116 | /** |
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| 117 | * Remove a SoundBase object from the list and destroy it. |
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| 118 | */ |
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| 119 | void SoundManager::removeSound(SoundBase* sound) |
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| 120 | { |
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| 121 | std::list<SoundBase*>::iterator pos = this->soundlist_.end(); |
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| 122 | for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) |
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| 123 | { |
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| 124 | if((*i) == sound) |
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| 125 | pos = i; |
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| 126 | } |
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| 127 | |
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| 128 | delete (*pos); |
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| 129 | this->soundlist_.erase(pos); |
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| 130 | } |
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| 131 | |
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| 132 | /** |
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| 133 | * Tick function, updates listener and registred SoundBase objects |
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| 134 | * |
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| 135 | * @param dt @see Orxonox::Tickable |
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| 136 | */ |
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| 137 | void SoundManager::tick(float dt) |
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| 138 | { |
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| 139 | if (!CameraManager::getInstancePtr()) |
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| 140 | return; |
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| 141 | |
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| 142 | // update listener position |
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| 143 | Camera* camera = CameraManager::getInstance().getActiveCamera(); |
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| 144 | if(camera == NULL) return; |
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| 145 | Vector3 pos = camera->getPosition(); |
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| 146 | alListener3f(AL_POSITION, pos.x, pos.y, pos.z); |
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| 147 | ALenum error = alGetError(); |
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| 148 | if(error == AL_INVALID_VALUE) |
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| 149 | COUT(2) << "Sound: OpenAL: Invalid listener position" << std::endl; |
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| 150 | |
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| 151 | // update listener orientation |
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| 152 | Quaternion orient = camera->getOrientation(); |
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| 153 | Vector3 up = orient.xAxis(); // just a wild guess |
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| 154 | Vector3 at = orient.zAxis(); |
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| 155 | |
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| 156 | ALfloat orientation[6] = { at.x, at.y, at.z, |
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| 157 | up.x, up.y, up.z }; |
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| 158 | |
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| 159 | alListenerfv(AL_POSITION, orientation); |
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| 160 | error = alGetError(); |
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| 161 | if(error == AL_INVALID_VALUE) |
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| 162 | COUT(2) << "Sound: OpenAL: Invalid listener orientation" << std::endl; |
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| 163 | |
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| 164 | // update sounds |
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| 165 | for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) |
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| 166 | (*i)->update(); |
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| 167 | } |
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| 168 | |
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| 169 | /** |
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| 170 | * Check if sound is available |
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| 171 | */ |
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| 172 | bool SoundManager::isSoundAvailable() |
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| 173 | { |
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| 174 | return this->soundavailable_; |
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| 175 | } |
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| 176 | } |
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