1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "WorldAmbientSound.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "core/EventIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "AmbientSound.h" |
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35 | #include "core/command/ConsoleCommand.h" |
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36 | #include <exception> |
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37 | |
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38 | |
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39 | namespace orxonox |
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40 | { |
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41 | SetConsoleCommand("WorldAmbientSound", "nextsong", &WorldAmbientSound::nextSong); |
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42 | |
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43 | RegisterClass(WorldAmbientSound); |
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44 | |
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45 | WorldAmbientSound::WorldAmbientSound(Context* context) : BaseObject(context), Synchronisable(context) |
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46 | { |
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47 | RegisterObject(WorldAmbientSound); |
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48 | |
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49 | this->ambientSound_ = new AmbientSound(); |
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50 | this->registerVariables(); |
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51 | soundList_.push_back("Earth.ogg"); |
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52 | soundList_.push_back("Jupiter.ogg"); |
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53 | soundList_.push_back("Mars.ogg"); |
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54 | soundList_.push_back("allgorythm-lift_up.ogg"); |
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55 | soundList_.push_back("allgorythm-resonance_blaster.ogg"); |
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56 | soundList_.push_back("AlphaCentauri.ogg"); |
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57 | soundList_.push_back("Asteroid_rocks.ogg"); |
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58 | soundList_.push_back("Ganymede.ogg"); |
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59 | soundList_.push_back("luke_grey_-_hypermode.ogg"); |
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60 | |
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61 | } |
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62 | WorldAmbientSound::~WorldAmbientSound() |
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63 | { |
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64 | if (this->isInitialized()) |
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65 | { |
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66 | this->ambientSound_->destroy(); |
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67 | WorldAmbientSound::soundList_.clear(); |
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68 | } |
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69 | } |
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70 | |
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71 | void WorldAmbientSound::registerVariables() |
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72 | { |
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73 | registerVariable(this->ambientSound_->ambientSource_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::ambientSourceChanged)); |
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74 | registerVariable(this->ambientSound_->bLooping_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::loopingChanged)); |
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75 | registerVariable(this->ambientSound_->pitch_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::pitchChanged)); |
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76 | registerVariable(this->ambientSound_->bPlayOnLoad_, ObjectDirection::ToClient, new NetworkCallback<AmbientSound>(this->ambientSound_, &AmbientSound::playOnLoadChanged)); |
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77 | } |
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78 | |
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79 | void WorldAmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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80 | { |
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81 | SUPER(WorldAmbientSound, XMLPort, xmlelement, mode); |
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82 | |
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83 | XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "looping", setLooping, getLooping, xmlelement, mode); |
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84 | XMLPortParamExtern(WorldAmbientSound, BaseSound, static_cast<BaseSound*>(this->ambientSound_), "pitch", setPitch, getPitch, xmlelement, mode); |
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85 | |
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86 | XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "source", setAmbientSource, getAmbientSource, xmlelement, mode); |
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87 | XMLPortParamExtern(WorldAmbientSound, AmbientSound, this->ambientSound_, "playOnLoad", setPlayOnLoad, getPlayOnLoad, xmlelement, mode); |
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88 | } |
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89 | |
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90 | void WorldAmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) |
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91 | { |
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92 | SUPER(WorldAmbientSound, XMLEventPort, xmlelement, mode); |
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93 | |
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94 | XMLPortEventState(WorldAmbientSound, BaseObject, "play", play, xmlelement, mode); |
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95 | } |
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96 | |
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97 | void WorldAmbientSound::play() |
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98 | { |
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99 | this->ambientSound_->play(); |
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100 | } |
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101 | |
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102 | void WorldAmbientSound::changedActivity() |
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103 | { |
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104 | SUPER(WorldAmbientSound, changedActivity); |
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105 | |
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106 | if (this->isActive()) |
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107 | this->ambientSound_->play(); |
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108 | else |
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109 | this->ambientSound_->stop(); |
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110 | } |
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111 | |
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112 | void WorldAmbientSound::nextSong() |
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113 | { |
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114 | |
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115 | //HACK: Assuption - there is only one WorldAmbientSound in a level and only one level is used. |
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116 | for (ObjectList<WorldAmbientSound>::iterator it = ObjectList<WorldAmbientSound>::begin(); |
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117 | it != ObjectList<WorldAmbientSound>::end(); ++it) |
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118 | { |
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119 | while(it->ambientSound_->setAmbientSource(WorldAmbientSound::soundList_[WorldAmbientSound::soundNumber_]) == false){ |
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120 | WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); |
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121 | } |
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122 | WorldAmbientSound::soundNumber_ = (WorldAmbientSound::soundNumber_ + 1) % WorldAmbientSound::soundList_.size(); |
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123 | } |
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124 | } |
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125 | } |
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