[3060] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[5896] | 23 | * Reto Grieder |
---|
[3060] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
[6417] | 28 | |
---|
[5896] | 29 | #ifndef _WorldSound_H__ |
---|
| 30 | #define _WorldSound_H__ |
---|
[3060] | 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
| 33 | |
---|
[5896] | 34 | #include "tools/interfaces/Tickable.h" |
---|
| 35 | #include "sound/BaseSound.h" |
---|
| 36 | #include "worldentities/StaticEntity.h" |
---|
| 37 | |
---|
[3060] | 38 | namespace orxonox |
---|
| 39 | { |
---|
[5896] | 40 | /* |
---|
| 41 | @brief |
---|
| 42 | The WorldSound class is to be used for sounds with position and orientation. |
---|
| 43 | */ |
---|
| 44 | class _OrxonoxExport WorldSound : public StaticEntity, public BaseSound, public Tickable |
---|
[3060] | 45 | { |
---|
| 46 | public: |
---|
[5896] | 47 | WorldSound(BaseObject* creator); |
---|
[3060] | 48 | |
---|
[6417] | 49 | void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
---|
| 50 | void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); |
---|
| 51 | void changedActivity(); |
---|
[3060] | 52 | |
---|
[6417] | 53 | void tick(float dt); |
---|
[3060] | 54 | |
---|
[6417] | 55 | protected: |
---|
| 56 | ~WorldSound() {} |
---|
| 57 | |
---|
[3060] | 58 | private: |
---|
[6417] | 59 | void registerVariables(); |
---|
| 60 | void initialiseSource(); |
---|
| 61 | float getRealVolume(); |
---|
[5896] | 62 | }; |
---|
| 63 | } |
---|
[3060] | 64 | |
---|
[5896] | 65 | #endif /* _WorldSound_H__ */ |
---|