[670] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1056] | 3 | * > www.orxonox.net < |
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[670] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[786] | 29 | #include "OrxonoxStableHeaders.h" |
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[1039] | 30 | #include "BillboardSet.h" |
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[784] | 31 | |
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[633] | 32 | #include <sstream> |
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| 33 | |
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[708] | 34 | #include <OgreSceneManager.h> |
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| 35 | |
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[1032] | 36 | #include "GraphicsEngine.h" |
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[742] | 37 | #include "util/Math.h" |
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[633] | 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | unsigned int BillboardSet::billboardSetCounter_s = 0; |
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| 42 | |
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| 43 | BillboardSet::BillboardSet() |
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| 44 | { |
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| 45 | this->billboardSet_ = 0; |
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| 46 | } |
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| 47 | |
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[715] | 48 | void BillboardSet::setBillboardSet(const std::string& file, const ColourValue& colour, int count, const Vector3& position) |
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[633] | 49 | { |
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| 50 | std::ostringstream name; |
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| 51 | name << (BillboardSet::billboardSetCounter_s++); |
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[1032] | 52 | this->billboardSet_ = GraphicsEngine::getSingleton().getSceneManager()->createBillboardSet("Billboard" + name.str(), count); |
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[633] | 53 | this->billboardSet_->createBillboard(position, colour); |
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| 54 | this->billboardSet_->setMaterialName(file); |
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| 55 | } |
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| 56 | |
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| 57 | BillboardSet::~BillboardSet() |
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| 58 | { |
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| 59 | if (this->billboardSet_) |
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[1032] | 60 | GraphicsEngine::getSingleton().getSceneManager()->destroyBillboardSet(this->billboardSet_); |
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[633] | 61 | } |
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| 62 | } |
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