1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "BillboardSet.h" |
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31 | |
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32 | #include <sstream> |
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33 | #include <cassert> |
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34 | |
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35 | #include <OgreSceneManager.h> |
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36 | #include <OgreBillboardSet.h> |
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37 | #include <OgreBillboard.h> |
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38 | |
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39 | #include "core/GameMode.h" |
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40 | #include "util/Convert.h" |
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41 | #include "util/String.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | unsigned int BillboardSet::billboardSetCounter_s = 0; |
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46 | |
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47 | BillboardSet::BillboardSet() |
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48 | { |
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49 | this->billboardSet_ = 0; |
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50 | } |
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51 | |
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52 | BillboardSet::~BillboardSet() |
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53 | { |
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54 | this->destroyBillboardSet(); |
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55 | } |
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56 | |
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57 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, int count) |
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58 | { |
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59 | this->setBillboardSet(scenemanager, file, Vector3::ZERO, count); |
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60 | } |
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61 | |
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62 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, int count) |
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63 | { |
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64 | this->setBillboardSet(scenemanager, file, colour, Vector3::ZERO, count); |
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65 | } |
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66 | |
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67 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const Vector3& position, int count) |
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68 | { |
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69 | assert(scenemanager); |
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70 | this->destroyBillboardSet(); |
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71 | |
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72 | try |
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73 | { |
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74 | if (GameMode::showsGraphics()) |
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75 | { |
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76 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count); |
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77 | this->billboardSet_->createBillboard(position); |
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78 | this->billboardSet_->setMaterialName(file); |
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79 | } |
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80 | } |
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81 | catch (...) |
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82 | { |
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83 | COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; |
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84 | this->billboardSet_ = 0; |
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85 | } |
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86 | |
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87 | this->scenemanager_ = scenemanager; |
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88 | } |
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89 | |
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90 | void BillboardSet::setBillboardSet(Ogre::SceneManager* scenemanager, const std::string& file, const ColourValue& colour, const Vector3& position, int count) |
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91 | { |
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92 | assert(scenemanager); |
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93 | this->destroyBillboardSet(); |
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94 | |
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95 | try |
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96 | { |
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97 | if (GameMode::showsGraphics()) |
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98 | { |
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99 | this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count); |
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100 | this->billboardSet_->createBillboard(position, colour); |
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101 | this->billboardSet_->setMaterialName(file); |
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102 | } |
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103 | } |
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104 | catch (...) |
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105 | { |
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106 | COUT(1) << "Error: Couln't load billboard \"" << file << "\"" << std::endl; |
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107 | this->billboardSet_ = 0; |
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108 | } |
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109 | |
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110 | this->scenemanager_ = scenemanager; |
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111 | } |
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112 | |
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113 | void BillboardSet::destroyBillboardSet() |
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114 | { |
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115 | if (this->billboardSet_ && this->scenemanager_) |
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116 | this->scenemanager_->destroyBillboardSet(this->billboardSet_); |
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117 | this->billboardSet_ = 0; |
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118 | } |
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119 | |
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120 | const std::string& BillboardSet::getName() const |
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121 | { |
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122 | if (this->billboardSet_) |
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123 | return this->billboardSet_->getName(); |
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124 | else |
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125 | return BLANKSTRING; |
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126 | } |
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127 | |
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128 | void BillboardSet::setVisible(bool visible) |
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129 | { |
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130 | if (this->billboardSet_) |
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131 | this->billboardSet_->setVisible(visible); |
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132 | } |
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133 | |
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134 | bool BillboardSet::getVisible() const |
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135 | { |
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136 | if (this->billboardSet_) |
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137 | return this->billboardSet_->getVisible(); |
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138 | else |
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139 | return false; |
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140 | } |
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141 | |
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142 | void BillboardSet::setColour(const ColourValue& colour) |
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143 | { |
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144 | if (this->billboardSet_) |
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145 | { |
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146 | for (int i = 0; i < this->billboardSet_->getNumBillboards(); ++i) |
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147 | this->billboardSet_->getBillboard(i)->setColour(colour); |
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148 | } |
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149 | } |
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150 | |
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151 | const ColourValue& BillboardSet::getColour() const |
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152 | { |
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153 | if (this->billboardSet_ && this->billboardSet_->getNumBillboards() > 0) |
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154 | { |
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155 | return this->billboardSet_->getBillboard(0)->getColour(); |
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156 | } |
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157 | else |
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158 | return ColourValue::White; |
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159 | } |
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160 | |
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161 | void BillboardSet::setMaterial(const std::string& material) |
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162 | { |
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163 | if (this->billboardSet_) |
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164 | this->billboardSet_->setMaterialName(material); |
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165 | } |
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166 | |
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167 | const std::string& BillboardSet::getMaterial() const |
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168 | { |
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169 | if (this->billboardSet_) |
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170 | return this->billboardSet_->getMaterialName(); |
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171 | else |
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172 | return BLANKSTRING; |
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173 | } |
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174 | } |
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