1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _BulletConversions_H__ |
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30 | #define _BulletConversions_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | |
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34 | #include "util/Convert.h" |
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35 | #include "util/Math.h" |
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36 | #include "LinearMath/btQuaternion.h" |
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37 | #include "LinearMath/btVector3.h" |
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38 | |
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39 | namespace orxonox |
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40 | { |
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41 | // Vector3 to btVector3 |
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42 | template <> |
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43 | struct ConverterExplicit<orxonox::Vector3, btVector3> |
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44 | { |
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45 | static bool convert(btVector3* output, const orxonox::Vector3& input) |
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46 | { |
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47 | output->setX(input.x); |
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48 | output->setY(input.y); |
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49 | output->setZ(input.z); |
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50 | return true; |
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51 | } |
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52 | }; |
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53 | |
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54 | // btVector3 to Vector3 |
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55 | template <> |
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56 | struct ConverterExplicit<btVector3, orxonox::Vector3> |
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57 | { |
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58 | static bool convert(orxonox::Vector3* output, const btVector3& input) |
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59 | { |
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60 | output->x = input.x(); |
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61 | output->y = input.y(); |
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62 | output->z = input.z(); |
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63 | return true; |
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64 | } |
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65 | }; |
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66 | |
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67 | // Quaternion to btQuaternion |
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68 | template <> |
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69 | struct ConverterExplicit<orxonox::Quaternion, btQuaternion> |
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70 | { |
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71 | static bool convert(btQuaternion* output, const orxonox::Quaternion& input) |
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72 | { |
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73 | output->setW(input.w); |
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74 | output->setX(input.x); |
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75 | output->setY(input.y); |
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76 | output->setZ(input.z); |
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77 | return true; |
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78 | } |
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79 | }; |
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80 | |
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81 | // btQuaternion to Vector3 |
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82 | template <> |
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83 | struct ConverterExplicit<btQuaternion, orxonox::Quaternion> |
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84 | { |
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85 | static bool convert(orxonox::Quaternion* output, const btQuaternion& input) |
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86 | { |
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87 | output->w = input.w(); |
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88 | output->x = input.x(); |
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89 | output->y = input.y(); |
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90 | output->z = input.z(); |
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91 | return true; |
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92 | } |
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93 | }; |
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94 | } |
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95 | |
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96 | #endif /* _BulletConversions_H__ */ |
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