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source: code/trunk/src/orxonox/tools/Mesh.h @ 1170

Last change on this file since 1170 was 1056, checked in by landauf, 17 years ago

don't panic, no codechanges!
added a link to www.orxonox.net

File size: 1.6 KB
RevLine 
[1039]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[1039]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      ...
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[673]29#ifndef _Mesh_H__
30#define _Mesh_H__
31
[1039]32#include "OrxonoxPrereqs.h"
33
[715]34#include <string>
35
[708]36#include <OgreEntity.h>
[576]37
38namespace orxonox
39{
[729]40    class _OrxonoxExport Mesh
[576]41    {
42        public:
43            Mesh();
44            ~Mesh();
[715]45            void setMesh(const std::string& file);
[589]46
[576]47            inline Ogre::Entity* getEntity()
48                { return this->entity_; }
49
[715]50            inline const std::string& getName() const
[589]51                { return this->entity_->getName(); }
52
[576]53        private:
54            static unsigned int meshCounter_s;
55            Ogre::Entity* entity_;
56    };
57}
58
[673]59#endif /* _Mesh_H__ */
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