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source: code/trunk/src/orxonox/tools/ParticleInterface.h @ 3593

Last change on this file since 3593 was 3370, checked in by rgrieder, 15 years ago

Merged resource branch back to the trunk. Changes:

  • Automated graphics loading by evaluating whether a GameState requires it
  • Using native Tcl library (x3n)

Windows users: Update your dependency package!

  • Property svn:eol-style set to native
File size: 4.1 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[2087]23 *      Fabian 'x3n' Landau
[1505]24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
[3196]34#include "util/OgreForwardRefs.h"
35#include "interfaces/TimeFactorListener.h"
[1505]36
[1552]37#define getAllEmitters() \
38  storeThisAsCurrentParticleInterface(); \
39  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
40    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
[1505]41
42namespace orxonox
43{
[2662]44    class _OrxonoxExport ParticleInterface : public TimeFactorListener
[2087]45    {
46        public:
[3280]47            ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel);
[2087]48            virtual ~ParticleInterface();
[3370]49            void setConfigValues();
[1505]50
[3196]51            inline Ogre::ParticleSystem* getParticleSystem()
[2087]52                { return this->particleSystem_; }
[1505]53
[2087]54            Ogre::ParticleEmitter* createNewEmitter();
55            Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
56            void removeEmitter(unsigned int emitterNr);
57            void removeAllEmitters();
58            unsigned int getNumEmitters() const;
[1505]59
[2087]60            Ogre::ParticleAffector* addAffector(const std::string& name);
[3196]61            Ogre::ParticleAffector* getAffector(unsigned int affectorNr);
[2087]62            void removeAffector(unsigned int affectorNr);
63            void removeAllAffectors();
64            unsigned int getNumAffectors() const;
[1505]65
[2662]66            inline float getSpeedFactor() const
67                { return this->speedFactor_; }
[2087]68            void setSpeedFactor(float factor);
69            bool getKeepParticlesInLocalSpace() const;
70            void setKeepParticlesInLocalSpace(bool keep);
[1505]71
[2087]72            void setEnabled(bool enable);
73            inline bool isEnabled() const
74                { return this->bEnabled_; }
[1505]75
[2087]76            void setVisible(bool visible);
77            inline bool isVisible() const
78                { return this->bVisible_; }
[1505]79
[2087]80            void setDetailLevel(unsigned int level);
[1563]81
[2087]82            inline void storeThisAsCurrentParticleInterface()
83                { ParticleInterface::currentParticleInterface_s = this; }
84            inline static ParticleInterface* getCurrentParticleInterface()
85                { return ParticleInterface::currentParticleInterface_s; }
86
[2662]87        protected:
88            virtual void changedTimeFactor(float factor_new, float factor_old);
89
[2087]90        private:
91            void updateVisibility();
[3370]92            void detailLevelChanged();
[2087]93
94            Ogre::ParticleSystem*     particleSystem_;
[3196]95            Ogre::SceneManager*       scenemanager_;
[2087]96            bool                      bVisible_;
97            bool                      bEnabled_;
98            bool                      bAllowedByLOD_;
[3370]99            unsigned int              detaillevel_;       //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
[2662]100            float                     speedFactor_;
[3196]101
[3370]102            // config values
103            unsigned int              globalDetailLevel_; //!< Global maximum detail level of particle effects (0: off, 1: low, 2: normal, 3: high)
104
[3196]105            static ParticleInterface* currentParticleInterface_s;
106            static unsigned int       counter_s;
[2087]107    };
[1505]108}
109
110#endif /* _ParticleInterface_H__ */
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