1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _Shader_H__ |
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30 | #define _Shader_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include <OgrePrerequisites.h> |
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34 | #include <vector> |
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35 | #include <map> |
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36 | |
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37 | #include "objects/Tickable.h" |
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38 | |
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39 | namespace orxonox |
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40 | { |
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41 | class _OrxonoxExport Shader : public Tickable |
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42 | { |
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43 | typedef std::pair<bool, void*> ParameterPointer; |
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44 | typedef std::map<std::string, ParameterPointer> ParameterMap; |
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45 | typedef std::vector<ParameterMap> PassVector; |
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46 | typedef std::vector<PassVector> TechniqueVector; |
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47 | typedef std::map<std::string, TechniqueVector> MaterialMap; |
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48 | |
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49 | public: |
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50 | Shader(Ogre::SceneManager* scenemanager = 0); |
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51 | virtual ~Shader(); |
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52 | |
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53 | virtual void tick(float dt); |
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54 | |
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55 | inline void setVisible(bool bVisible) |
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56 | { |
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57 | if (this->bVisible_ != bVisible) |
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58 | { |
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59 | this->bVisible_ = bVisible; |
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60 | this->updateVisibility(); |
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61 | } |
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62 | } |
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63 | inline bool isVisible() const |
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64 | { return this->bVisible_; } |
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65 | void updateVisibility(); |
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66 | |
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67 | inline void setCompositor(const std::string& compositor) |
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68 | { |
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69 | if (this->compositor_ != compositor) |
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70 | { |
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71 | this->compositor_ = compositor; |
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72 | this->changedCompositor(); |
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73 | } |
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74 | } |
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75 | inline const std::string& getCompositor() const |
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76 | { return this->compositor_; } |
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77 | void changedCompositor(); |
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78 | |
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79 | void setSceneManager(Ogre::SceneManager* scenemanager); |
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80 | inline Ogre::SceneManager* getSceneManager() const |
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81 | { return this->scenemanager_; } |
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82 | |
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83 | void setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, float value); |
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84 | void setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, int value); |
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85 | |
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86 | static bool _setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, float value); |
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87 | static bool _setParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter, int value); |
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88 | static float getParameter(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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89 | static bool getParameterIsFloat(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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90 | static bool getParameterIsInt (const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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91 | static ParameterPointer* getParameterPointer(const std::string& material, size_t technique, size_t pass, const std::string& parameter); |
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92 | |
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93 | private: |
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94 | Ogre::SceneManager* scenemanager_; |
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95 | Ogre::CompositorInstance* compositorInstance_; |
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96 | bool bVisible_; |
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97 | bool bLoadCompositor_; |
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98 | bool bViewportInitialized_; |
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99 | std::string compositor_; |
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100 | std::string oldcompositor_; |
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101 | |
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102 | static MaterialMap parameters_s; |
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103 | static bool bLoadedCgPlugin_s; |
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104 | }; |
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105 | } |
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106 | |
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107 | #endif /* _Shader_H__ */ |
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