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source: code/trunk/src/orxonox/worldentities/BigExplosion.h @ 9873

Last change on this file since 9873 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.7 KB
RevLine 
[3087]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin de Capitani
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _BigExplosion_H__
30#define _BigExplosion_H__
31
32#include "OrxonoxPrereqs.h"
[3196]33
34#include "tools/Timer.h"
[7176]35#include "StaticEntity.h"
[3087]36
37namespace orxonox
38{
[7176]39    class _OrxonoxExport BigExplosion : public StaticEntity
[3087]40    {
41        public:
[9667]42            BigExplosion(Context* context);
[3087]43            virtual ~BigExplosion();
44
[3280]45            inline void setLOD(LODParticle::Value level)
[3087]46                { this->LOD_ = level; this->LODchanged(); }
[3280]47            inline LODParticle::Value getLOD() const
[3087]48                { return this->LOD_; }
49
50        private:
[7163]51            void registerVariables();
[3087]52
53            void LODchanged();
54            void checkStop();
55            void stop();
56            void init();
57            void initZero();
58
59
60            bool                  bStop_;
61
62            StaticEntity*         explosion_;
63
64            MovableEntity*        debrisEntity1_;
65            MovableEntity*        debrisEntity2_;
66            MovableEntity*        debrisEntity3_;
67            MovableEntity*        debrisEntity4_;
68
69            Model*                debris1_;
70            Model*                debris2_;
71            Model*                debris3_;
72            Model*                debris4_;
73
74
75
76            ParticleInterface*    debrisSmoke1_;
77            ParticleInterface*    debrisSmoke2_;
78            ParticleInterface*    debrisSmoke3_;
79            ParticleInterface*    debrisSmoke4_;
80
81            ParticleInterface*    debrisFire1_;
82            ParticleInterface*    debrisFire2_;
83            ParticleInterface*    debrisFire3_;
84            ParticleInterface*    debrisFire4_;
85
86            ParticleInterface*    explosionSmoke_;
87            ParticleInterface*    explosionFire_;
88
[5929]89            LODParticle::Value    LOD_;
90            Timer                 destroyTimer_;
[3087]91    };
92}
93
94#endif /* _BigExplosion_H__ */
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