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source: code/trunk/src/orxonox/worldentities/CameraPosition.cc @ 10328

Last change on this file since 10328 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.4 KB
RevLine 
[2072]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "CameraPosition.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
[5737]33#include "graphics/Camera.h"
[2072]34
35namespace orxonox
36{
[9667]37    RegisterClass(CameraPosition);
[2072]38
[9667]39    CameraPosition::CameraPosition(Context* context) : StaticEntity(context)
[2072]40    {
41        RegisterObject(CameraPosition);
42
43        this->bDrag_ = false;
[2662]44        this->bAllowMouseLook_ = false;
[2826]45        this->bAbsolute_ = false;
[3089]46        this->bRenderCamera_ = false;
[2072]47
[8706]48        this->setSyncMode(ObjectDirection::None);
[2072]49    }
50
51    CameraPosition::~CameraPosition()
52    {
53    }
54
55    void CameraPosition::XMLPort(Element& xmlelement, XMLPort::Mode mode)
56    {
57        SUPER(CameraPosition, XMLPort, xmlelement, mode);
58
59        XMLPortParam(CameraPosition, "drag", setDrag, getDrag, xmlelement, mode).defaultValues(false);
[2662]60        XMLPortParam(CameraPosition, "mouselook", setAllowMouseLook, getAllowMouseLook, xmlelement, mode).defaultValues(false);
[2826]61        XMLPortParam(CameraPosition, "absolute", setIsAbsolute, getIsAbsolute, xmlelement, mode).defaultValues(false);
[3089]62        XMLPortParam(CameraPosition, "rendercamera", setRenderCamera, getRenderCamera, xmlelement, mode).defaultValues(false);
[2072]63    }
64
65    void CameraPosition::attachCamera(Camera* camera)
66    {
[2662]67        if (!this->bDrag_)
68            camera->setDrag(false);
69
[2072]70        this->attach(camera);
[2662]71
72        if (this->bDrag_)
73            camera->setDrag(true);
[2072]74    }
[3089]75
76    void CameraPosition::attachCamera(Ogre::Camera* camera)
77    {
78        this->attachOgreObject(camera);
79    }
[2072]80}
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