[6187] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "EffectContainer.h" |
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| 30 | |
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| 31 | extern "C" { |
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| 32 | #include <lua.h> |
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| 33 | } |
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| 34 | |
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| 35 | #include "core/CoreIncludes.h" |
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| 36 | #include "core/LuaState.h" |
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| 37 | #include "core/XMLPort.h" |
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[6189] | 38 | #include "worldentities/WorldEntity.h" |
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[6187] | 39 | |
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| 40 | namespace orxonox |
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| 41 | { |
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| 42 | CreateFactory(EffectContainer); |
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| 43 | |
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| 44 | EffectContainer::EffectContainer(BaseObject* creator) |
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[6189] | 45 | : BaseObject(creator) |
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[6187] | 46 | , lua_(NULL) |
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| 47 | { |
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| 48 | RegisterObject(EffectContainer); |
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| 49 | } |
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| 50 | |
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| 51 | EffectContainer::~EffectContainer() |
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| 52 | { |
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| 53 | } |
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| 54 | |
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| 55 | void EffectContainer::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 56 | { |
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| 57 | SUPER(EffectContainer, XMLPort, xmlelement, mode); |
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| 58 | XMLPortParam(EffectContainer, "condition", setCondition, getCondition, xmlelement, mode); |
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| 59 | XMLPortObject(EffectContainer, WorldEntity, "", addEffect, getEffect, xmlelement, mode); |
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| 60 | } |
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| 61 | |
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| 62 | void EffectContainer::setCondition(const std::string& condition) |
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| 63 | { |
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| 64 | // TODO: Watch out for code injection! |
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| 65 | this->condition_ = condition; |
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| 66 | if (this->lua_) |
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| 67 | { |
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| 68 | this->lua_->doString( |
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| 69 | this->functionName_ + " = function() \n" |
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| 70 | " return (" + condition + ") \n" |
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| 71 | "end" |
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| 72 | ); |
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| 73 | } |
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| 74 | } |
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| 75 | |
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| 76 | void EffectContainer::setLuaState(LuaState* state, const std::string& functionName) |
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| 77 | { |
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| 78 | this->functionName_ = functionName; |
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| 79 | this->lua_ = state; |
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| 80 | this->setCondition(this->condition_); |
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| 81 | } |
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| 82 | |
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| 83 | void EffectContainer::addEffect(WorldEntity* effect) |
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| 84 | { |
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| 85 | this->effects_.push_back(effect); |
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| 86 | } |
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| 87 | |
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| 88 | WorldEntity* EffectContainer::getEffect(unsigned int index) const |
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| 89 | { |
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| 90 | unsigned int i = 0; |
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| 91 | for (std::vector<WorldEntity*>::const_iterator it = this->effects_.begin(); it != this->effects_.end(); ++it) |
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| 92 | if (i == index) |
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| 93 | return (*it); |
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| 94 | return NULL; |
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| 95 | } |
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| 96 | |
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| 97 | void EffectContainer::updateCondition() |
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| 98 | { |
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| 99 | if (this->lua_) |
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| 100 | { |
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| 101 | lua_getglobal(this->lua_->getInternalLuaState(), this->functionName_.c_str()); |
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| 102 | lua_call(this->lua_->getInternalLuaState(), 0, 1); |
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| 103 | bool result = (bool)lua_toboolean(this->lua_->getInternalLuaState(), -1); |
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| 104 | lua_pop(this->lua_->getInternalLuaState(), 1); |
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| 105 | for (std::vector<WorldEntity*>::const_iterator it = this->effects_.begin(); it != this->effects_.end(); ++it) |
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| 106 | { |
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| 107 | (*it)->setMainState(result); |
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| 108 | } |
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| 109 | } |
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| 110 | } |
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| 111 | } |
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