[11675] | 1 | /* |
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[11745] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Bolt Nikola |
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| 24 | * Co-authors: |
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| 25 | * Claudio Fanconi |
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| 26 | * |
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| 27 | * This is the header of the NameableStaticEntity.cc file |
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| 28 | * In this file we define a constructor, destructor and additional function (which is important to name a planet) |
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| 29 | * |
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| 30 | */ |
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[11675] | 31 | |
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| 32 | #ifndef _NameableStaticEntity_H__ |
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| 33 | #define _NameableStaticEntity_H__ |
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| 34 | |
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| 35 | #include "core/CoreIncludes.h" |
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| 36 | #include "core/XMLPort.h" |
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| 37 | #include "worldentities/StaticEntity.h" |
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| 38 | |
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| 39 | namespace orxonox |
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| 40 | { |
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| 41 | class _OrxonoxExport NameableStaticEntity : public StaticEntity |
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| 42 | { |
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[11782] | 43 | public: |
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| 44 | NameableStaticEntity(Context* context); |
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| 45 | virtual ~NameableStaticEntity(); |
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[11675] | 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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| 47 | |
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| 48 | inline void setLevelName(const std::string& levelname) |
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| 49 | { this->levelName_ = levelname; } |
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| 50 | |
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| 51 | inline const std::string& getLevelName() |
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| 52 | { return this->levelName_; } |
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| 53 | |
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| 54 | private: |
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| 55 | std::string levelName_; |
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| 56 | }; |
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| 57 | } |
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[11745] | 58 | #endif |
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