[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _Util_Math_H__ |
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| 30 | #define _Util_Math_H__ |
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| 31 | |
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| 32 | #include "UtilPrereqs.h" |
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| 33 | |
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| 34 | #include <ostream> |
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| 35 | |
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| 36 | #include <OgreMath.h> |
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| 37 | #include <OgreVector2.h> |
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| 38 | #include <OgreVector3.h> |
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| 39 | #include <OgreVector4.h> |
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| 40 | #include <OgreMatrix3.h> |
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| 41 | #include <OgreQuaternion.h> |
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| 42 | #include <OgreColourValue.h> |
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| 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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| 46 | typedef Ogre::Radian Radian; |
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| 47 | typedef Ogre::Degree Degree; |
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| 48 | typedef Ogre::Vector2 Vector2; |
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| 49 | typedef Ogre::Vector3 Vector3; |
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| 50 | typedef Ogre::Vector4 Vector4; |
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| 51 | typedef Ogre::Matrix3 Matrix3; |
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| 52 | typedef Ogre::Quaternion Quaternion; |
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| 53 | typedef Ogre::ColourValue ColourValue; |
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| 54 | } |
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| 55 | |
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| 56 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian); |
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| 57 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Radian& radian); |
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| 58 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree); |
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| 59 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Degree& degree); |
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| 60 | |
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[1564] | 61 | _UtilExport float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition); |
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| 62 | _UtilExport orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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| 63 | _UtilExport orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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[1566] | 64 | _UtilExport orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity); |
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[1564] | 65 | |
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[1505] | 66 | template <typename T> |
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| 67 | inline T sgn(T x) |
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| 68 | { |
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| 69 | return (x >= 0) ? 1 : -1; |
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| 70 | } |
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| 71 | |
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| 72 | template <typename T> |
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| 73 | inline T min(T a, T b) |
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| 74 | { |
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| 75 | return (a <= b) ? a : b; |
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| 76 | } |
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| 77 | |
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| 78 | template <typename T> |
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| 79 | inline T max(T a, T b) |
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| 80 | { |
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| 81 | return (a >= b) ? a : b; |
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| 82 | } |
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| 83 | |
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| 84 | template <typename T> |
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| 85 | inline T clamp(T x, T min, T max) |
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| 86 | { |
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| 87 | if (x < min) |
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| 88 | return min; |
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| 89 | |
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| 90 | if (x > max) |
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| 91 | return max; |
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| 92 | |
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| 93 | return x; |
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| 94 | } |
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| 95 | |
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| 96 | template <typename T> |
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| 97 | inline T square(T x) |
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| 98 | { |
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| 99 | return x*x; |
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| 100 | } |
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| 101 | |
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| 102 | template <typename T> |
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| 103 | inline T cube(T x) |
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| 104 | { |
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| 105 | return x*x*x; |
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| 106 | } |
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| 107 | |
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| 108 | template <typename T> |
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| 109 | inline int floor(T x) |
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| 110 | { |
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| 111 | return (int)(x); |
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| 112 | } |
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| 113 | |
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| 114 | template <typename T> |
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| 115 | inline int ceil(T x) |
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| 116 | { |
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| 117 | int temp = floor(x); |
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| 118 | return (temp != x) ? (temp + 1) : temp; |
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| 119 | } |
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| 120 | |
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| 121 | template <typename T> |
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| 122 | inline int round(T x) |
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| 123 | { |
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| 124 | return (int)(x + 0.5); |
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| 125 | } |
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| 126 | |
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| 127 | template <typename T> |
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| 128 | inline int mod(T x, int max) |
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| 129 | { |
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| 130 | if (x >= 0) |
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| 131 | return (x % max); |
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| 132 | else |
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| 133 | return ((x % max) + max); |
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| 134 | } |
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| 135 | |
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| 136 | template <typename T> |
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| 137 | T interpolate(float time, const T& start, const T& end) |
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| 138 | { |
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| 139 | return time * (end - start) + start; |
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| 140 | } |
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| 141 | |
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| 142 | template <typename T> |
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| 143 | T interpolateSmooth(float time, const T& start, const T& end) |
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| 144 | { |
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| 145 | return (-2 * (end - start) * cube(time)) + (3 * (end - start) * square(time)) + start; |
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| 146 | } |
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| 147 | |
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| 148 | inline _UtilExport float rnd() |
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| 149 | { |
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| 150 | return ((float)rand() / RAND_MAX); |
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| 151 | } |
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| 152 | |
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| 153 | inline _UtilExport float rnd(float max) |
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| 154 | { |
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| 155 | return rnd() * max; |
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| 156 | } |
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| 157 | |
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| 158 | inline _UtilExport float rnd(float min, float max) |
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| 159 | { |
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| 160 | return rnd(max - min) + min; |
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| 161 | } |
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| 162 | |
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| 163 | class _UtilExport IntVector2 |
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| 164 | { |
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| 165 | public: |
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| 166 | IntVector2() : x(0), y(0) { } |
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| 167 | IntVector2(int _x, int _y) : x(_x), y(_y) { } |
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| 168 | int x; |
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| 169 | int y; |
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| 170 | }; |
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| 171 | |
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| 172 | class _UtilExport IntVector3 |
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| 173 | { |
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| 174 | public: |
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| 175 | IntVector3() : x(0), y(0), z(0) { } |
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| 176 | IntVector3(int _x, int _y, int _z) : x(_x), y(_y), z(_z) { } |
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| 177 | int x; |
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| 178 | int y; |
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| 179 | int z; |
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| 180 | }; |
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| 181 | |
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| 182 | #endif /* _Util_Math_H__ */ |
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