1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief |
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32 | */ |
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33 | |
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34 | #ifndef _InputState_H__ |
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35 | #define _InputState_H__ |
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36 | |
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37 | #include "core/CorePrereqs.h" |
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38 | |
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39 | #include <string> |
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40 | #include <vector> |
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41 | #include "core/Executor.h" |
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42 | #include "InputInterfaces.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | class _CoreExport InputState |
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47 | { |
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48 | friend class InputManager; |
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49 | |
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50 | public: |
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51 | const std::string& getName() const { return name_; } |
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52 | int getPriority() const { return priority_; } |
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53 | |
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54 | bool isInputDeviceEnabled(unsigned int device) |
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55 | { |
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56 | if (device < bInputDeviceEnabled_.size()) |
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57 | return bInputDeviceEnabled_[device]; |
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58 | else |
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59 | return false; |
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60 | } |
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61 | |
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62 | bool handlersChanged() { return this->bHandlersChanged_; } |
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63 | void resetHandlersChanged() { bHandlersChanged_ = false; } |
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64 | |
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65 | virtual void onEnter() { if (executorOnEnter_) (*executorOnEnter_)(); } |
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66 | virtual void onLeave() { if (executorOnLeave_) (*executorOnLeave_)(); } |
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67 | |
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68 | virtual void registerOnEnter(Executor* executor) { executorOnEnter_ = executor; } |
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69 | virtual void unRegisterOnEnter() { executorOnEnter_ = 0; } |
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70 | virtual void registerOnLeave(Executor* executor) { executorOnLeave_ = executor; } |
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71 | virtual void unRegisterOnLeave() { executorOnLeave_ = 0; } |
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72 | |
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73 | virtual void tickInput(float dt, unsigned int device) = 0; |
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74 | virtual void tickInput(float dt) = 0; |
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75 | |
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76 | virtual void keyPressed (const KeyEvent& evt) = 0; |
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77 | virtual void keyReleased(const KeyEvent& evt) = 0; |
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78 | virtual void keyHeld (const KeyEvent& evt) = 0; |
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79 | |
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80 | virtual void mouseButtonPressed (MouseButton::Enum id) = 0; |
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81 | virtual void mouseButtonReleased(MouseButton::Enum id) = 0; |
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82 | virtual void mouseButtonHeld (MouseButton::Enum id) = 0; |
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83 | virtual void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) = 0; |
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84 | virtual void mouseScrolled (int abs, int rel) = 0; |
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85 | |
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86 | virtual void joyStickButtonPressed (unsigned int joyStickID, JoyStickButton::Enum id) = 0; |
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87 | virtual void joyStickButtonReleased(unsigned int joyStickID, JoyStickButton::Enum id) = 0; |
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88 | virtual void joyStickButtonHeld (unsigned int joyStickID, JoyStickButton::Enum id) = 0; |
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89 | virtual void joyStickAxisMoved (unsigned int joyStickID, unsigned int axis, float value) = 0; |
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90 | |
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91 | protected: |
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92 | InputState() : priority_(0), bHandlersChanged_(false), executorOnEnter_(0), executorOnLeave_(0) { } |
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93 | virtual ~InputState() { } |
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94 | |
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95 | virtual void numberOfJoySticksChanged(unsigned int n) = 0; |
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96 | void setInputDeviceEnabled(unsigned int device, bool bEnabled) |
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97 | { |
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98 | if (device < bInputDeviceEnabled_.size()) |
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99 | bInputDeviceEnabled_[device] = bEnabled; |
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100 | } |
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101 | |
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102 | bool bHandlersChanged_; |
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103 | |
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104 | private: |
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105 | void setNumOfJoySticks(unsigned int n) |
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106 | { |
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107 | bInputDeviceEnabled_.resize(n + 2); |
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108 | numberOfJoySticksChanged(n); |
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109 | } |
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110 | void setName(const std::string& name) { name_ = name; } |
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111 | void setPriority(int priority) { priority_ = priority; } |
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112 | |
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113 | std::string name_; |
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114 | int priority_; |
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115 | std::vector<bool> bInputDeviceEnabled_; |
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116 | |
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117 | Executor* executorOnEnter_; |
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118 | Executor* executorOnLeave_; |
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119 | }; |
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120 | } |
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121 | |
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122 | #endif /* _InputState_H__ */ |
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