[5181] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file Math.h |
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| 31 | @brief Declaration and implementation of several math-functions, typedefs of some Ogre::Math classes to the orxonox namespace. |
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| 32 | */ |
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| 33 | |
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| 34 | #ifndef _Util_Math_H__ |
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| 35 | #define _Util_Math_H__ |
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| 36 | |
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| 37 | #include "UtilPrereqs.h" |
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| 38 | |
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| 39 | #include <ostream> |
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| 40 | #include <string> |
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| 41 | |
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| 42 | #include <OgreMath.h> |
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| 43 | #include <OgreVector2.h> |
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| 44 | #include <OgreVector3.h> |
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| 45 | #include <OgreVector4.h> |
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| 46 | #include <OgreMatrix3.h> |
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| 47 | #include <OgreMatrix4.h> |
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| 48 | #include <OgreQuaternion.h> |
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| 49 | #include <OgreColourValue.h> |
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| 50 | |
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| 51 | namespace orxonox |
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| 52 | { |
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| 53 | typedef Ogre::Radian Radian; |
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| 54 | typedef Ogre::Degree Degree; |
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| 55 | typedef Ogre::Vector2 Vector2; |
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| 56 | typedef Ogre::Vector3 Vector3; |
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| 57 | typedef Ogre::Vector4 Vector4; |
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| 58 | typedef Ogre::Matrix3 Matrix3; |
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| 59 | typedef Ogre::Matrix4 Matrix4; |
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| 60 | typedef Ogre::Quaternion Quaternion; |
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| 61 | typedef Ogre::ColourValue ColourValue; |
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| 62 | } |
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| 63 | |
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| 64 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian); |
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| 65 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Radian& radian); |
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| 66 | _UtilExport std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree); |
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| 67 | _UtilExport std::istream& operator>>(std::istream& in, orxonox::Degree& degree); |
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| 68 | |
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| 69 | _UtilExport float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition); |
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| 70 | _UtilExport orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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| 71 | _UtilExport orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition); |
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| 72 | _UtilExport orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity); |
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| 73 | |
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| 74 | //Get around Windows hackery |
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| 75 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 76 | # ifdef max |
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| 77 | # undef max |
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| 78 | # endif |
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| 79 | # ifdef min |
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| 80 | # undef min |
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| 81 | # endif |
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| 82 | #endif |
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| 83 | |
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| 84 | /** |
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| 85 | @brief Returns the sign of the given value. |
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| 86 | @param x The value |
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| 87 | @return 1 if the value is positive or zero, -1 if the value is negative |
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| 88 | */ |
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| 89 | template <typename T> |
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| 90 | inline T sgn(T x) |
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| 91 | { |
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| 92 | return (x >= 0) ? 1 : -1; |
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| 93 | } |
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| 94 | |
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| 95 | /** |
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| 96 | @brief Returns the smaller of two values. |
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| 97 | */ |
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| 98 | template <typename T> |
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| 99 | inline T min(T a, T b) |
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| 100 | { |
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| 101 | return (a <= b) ? a : b; |
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| 102 | } |
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| 103 | |
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| 104 | /** |
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| 105 | @brief Returns the greater of two values. |
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| 106 | */ |
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| 107 | template <typename T> |
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| 108 | inline T max(T a, T b) |
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| 109 | { |
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| 110 | return (a >= b) ? a : b; |
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| 111 | } |
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| 112 | |
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| 113 | /** |
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| 114 | @brief Keeps a value between a lower and an upper limit. |
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| 115 | @param x The value |
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| 116 | @param min The lower limit |
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| 117 | @param max The upper limit |
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| 118 | */ |
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| 119 | template <typename T> |
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| 120 | inline T clamp(T x, T min, T max) |
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| 121 | { |
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| 122 | if (x < min) |
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| 123 | return min; |
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| 124 | |
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| 125 | if (x > max) |
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| 126 | return max; |
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| 127 | |
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| 128 | return x; |
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| 129 | } |
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| 130 | |
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| 131 | /** |
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| 132 | @brief Returns the square value (x^2). |
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| 133 | */ |
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| 134 | template <typename T> |
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| 135 | inline T square(T x) |
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| 136 | { |
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| 137 | return x*x; |
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| 138 | } |
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| 139 | |
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| 140 | /** |
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| 141 | @brief Returns the cube value (x^3). |
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| 142 | */ |
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| 143 | template <typename T> |
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| 144 | inline T cube(T x) |
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| 145 | { |
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| 146 | return x*x*x; |
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| 147 | } |
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| 148 | |
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| 149 | /** |
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| 150 | @brief Rounds the value down. |
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| 151 | */ |
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| 152 | template <typename T> |
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| 153 | inline int floor(T x) |
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| 154 | { |
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| 155 | return (int)(x); |
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| 156 | } |
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| 157 | |
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| 158 | /** |
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| 159 | @brief Rounds the value up. |
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| 160 | */ |
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| 161 | template <typename T> |
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| 162 | inline int ceil(T x) |
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| 163 | { |
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| 164 | int temp = floor(x); |
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| 165 | return (temp != x) ? (temp + 1) : temp; |
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| 166 | } |
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| 167 | |
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| 168 | /** |
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| 169 | @brief Rounds the value. |
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| 170 | */ |
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| 171 | template <typename T> |
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| 172 | inline int round(T x) |
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| 173 | { |
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| 174 | return (int)(x + 0.5); |
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| 175 | } |
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| 176 | |
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| 177 | /** |
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| 178 | @brief The modulo operation, enhanced to work properly with negative values. |
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| 179 | @param x The value |
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| 180 | @param max The operand |
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| 181 | */ |
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| 182 | template <typename T> |
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| 183 | inline int mod(T x, int max) |
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| 184 | { |
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| 185 | if (x >= 0) |
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| 186 | return (x % max); |
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| 187 | else |
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| 188 | return ((x % max) + max); |
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| 189 | } |
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| 190 | |
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| 191 | /** |
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| 192 | @brief Interpolates between two values for a time between 0 and 1. |
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| 193 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
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| 194 | @param start The value at time = 0 |
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| 195 | @param end The value at time = 1 |
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| 196 | @return The interpolation at a given time |
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| 197 | */ |
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| 198 | template <typename T> |
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| 199 | T interpolate(float time, const T& start, const T& end) |
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| 200 | { |
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| 201 | return time * (end - start) + start; |
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| 202 | } |
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| 203 | |
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| 204 | /** |
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| 205 | @brief Interpolates smoothly between two values for a time between 0 and 1. The function starts slowly, increases faster and stops slowly again. |
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| 206 | @param time The time is a value between 0 and 1 - the function returns start if time is 0 and end if time is 1 and interpolates if time is between 0 and 1. |
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| 207 | @param start The value at time = 0 |
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| 208 | @param end The value at time = 1 |
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| 209 | @return The smoothed interpolation at a given time |
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| 210 | */ |
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| 211 | template <typename T> |
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| 212 | T interpolateSmooth(float time, const T& start, const T& end) |
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| 213 | { |
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| 214 | return (-2 * (end - start) * cube(time)) + (3 * (end - start) * square(time)) + start; |
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| 215 | } |
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| 216 | |
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| 217 | /** |
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| 218 | @brief Returns a random number between 0 and almost 1: 0 <= rnd < 1. |
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| 219 | */ |
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| 220 | inline _UtilExport float rnd() |
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| 221 | { |
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| 222 | return rand() / (RAND_MAX + 1.0); |
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| 223 | } |
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| 224 | |
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| 225 | /** |
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| 226 | @brief Returns a random number between 0 and almost max: 0 <= rnd < max. |
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| 227 | @param max The maximum |
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| 228 | */ |
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| 229 | inline _UtilExport float rnd(float max) |
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| 230 | { |
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| 231 | return rnd() * max; |
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| 232 | } |
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| 233 | |
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| 234 | /** |
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| 235 | @brief Returns a random number between min and almost max: min <= rnd < max. |
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| 236 | @param min The minimum |
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| 237 | @param max The maximum |
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| 238 | */ |
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| 239 | inline _UtilExport float rnd(float min, float max) |
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| 240 | { |
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| 241 | return rnd(max - min) + min; |
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| 242 | } |
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| 243 | |
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| 244 | _UtilExport unsigned long getUniqueNumber(); |
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| 245 | _UtilExport std::string getUniqueNumberStr(); |
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| 246 | |
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| 247 | class _UtilExport IntVector2 |
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| 248 | { |
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| 249 | public: |
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| 250 | IntVector2() : x(0), y(0) { } |
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| 251 | IntVector2(int _x, int _y) : x(_x), y(_y) { } |
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| 252 | int x; |
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| 253 | int y; |
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| 254 | }; |
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| 255 | |
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| 256 | class _UtilExport IntVector3 |
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| 257 | { |
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| 258 | public: |
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| 259 | IntVector3() : x(0), y(0), z(0) { } |
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| 260 | IntVector3(int _x, int _y, int _z) : x(_x), y(_y), z(_z) { } |
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| 261 | int x; |
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| 262 | int y; |
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| 263 | int z; |
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| 264 | }; |
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| 265 | |
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| 266 | #endif /* _Util_Math_H__ */ |
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