Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: data/branches/Shader_HS18/materials/MotionBlur.compositor @ 12302

Last change on this file since 12302 was 7708, checked in by dafrick, 14 years ago

Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1compositor MotionBlur
2{
3    technique
4    {
5        // Temporary textures
6        texture scene target_width target_height PF_A8R8G8B8
7        texture sum target_width target_height PF_A8R8G8B8
8        texture temp target_width target_height PF_A8R8G8B8
9
10        target scene
11        {
12            // Render output from previous compositor (or original scene)
13            input previous
14        }
15        target sum
16        {
17            // Render this target pass only initially, on the first frame that
18            // this effect was enabled. This makes sure the sum texture
19            // does not start with randomness.
20            only_initial on
21
22            input previous
23        }
24        target temp
25        {
26            // Start with clear texture
27            input none
28            // Combine scene and sum texture
29            pass render_quad
30            {
31                // Renders a fullscreen quad with a material
32                material Ogre/Compositor/Combine
33                input 0 scene
34                input 1 sum
35            }
36        }
37        target sum
38        {
39            // Start with clear texture
40            input none
41            // Copy temporary back to sum
42            pass render_quad
43            {
44                // Renders a fullscreen quad with a material
45                material Ogre/Compositor/Copyback
46                input 0 temp
47            }
48        }
49        target_output
50        {
51            // Start with clear output
52            input none
53            // Draw a fullscreen quad with the blur
54            pass render_quad
55            {
56                // Renders a fullscreen quad with a material
57                material Ogre/Compositor/MotionBlur
58                input 0 sum
59            }
60        }
61    }
62}
Note: See TracBrowser for help on using the repository browser.