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source: data/branches/Shader_HS18/materials/TD_F1.material

Last change on this file was 10593, checked in by fvultier, 9 years ago

Effects for the new Weapon (SpilitGun)

File size: 250 bytes
Line 
1
2material TD_F1.mesh_xml#0
3{
4        technique
5        {
6                pass
7                {
8                        ambient 0.7 0.7 0.7
9                        cull_hardware none
10                        scene_blend alpha_blend
11                        depth_write off
12
13                        texture_unit
14                        {
15                                texture TD_F1.png
16                        }
17                }
18
19        }
20
21}
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