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source: data/branches/Shader_HS18/materials/asteroid_ice.material @ 12302

Last change on this file since 12302 was 7708, checked in by dafrick, 14 years ago

Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.

  • Property svn:eol-style set to native
File size: 514 bytes
Line 
1material Material.001/TEXFACE/asteroid_ice.tga
2{
3        receive_shadows on
4        technique
5        {
6                pass
7                {
8                        ambient 1.000000 1.000000 1.000000 0.95
9                        diffuse 0.698981 0.698981 0.698981 0.95
10                        emissive 0.000000 0.000000 0.000000 0.95
11                        scene_blend alpha_blend
12                        depth_write off
13                        texture_unit
14                        {
15                                texture asteroid_ice.png
16                                colour_op modulate
17                        }
18                }
19                pass
20                {
21                        ambient 0.0 0.0 0.0
22                        diffuse 0.0 0.0 0.0
23                        specular 0.000000 0.000000 0.000000 0.673132 32.250000
24                        scene_blend add
25                        depth_write off
26                }
27        }
28}
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