source:
data/branches/Shader_HS18/programs/Cg/Example_TextureArrayVS.cg
@
12373
Last change on this file since 12373 was 12115, checked in by wiesep, 6 years ago | |
---|---|
File size: 273 bytes |
Rev | Line | |
---|---|---|
[12115] | 1 | |
2 | ||
3 | void textureArray_v(float4 position : POSITION, | |
4 | float3 uv : TEXCOORD0, | |
5 | ||
6 | out float4 oPosition : POSITION, | |
7 | out float3 oUv : TEXCOORD0, | |
8 | ||
9 | uniform float4x4 worldViewProj) | |
10 | { | |
11 | oPosition = mul(worldViewProj, position); | |
12 | oUv = uv; | |
13 | } | |
14 |
Note: See TracBrowser
for help on using the repository browser.