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source: data/branches/Shader_HS18/programs/Cg/hdr.cg @ 12206

Last change on this file since 12206 was 12115, checked in by wiesep, 6 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 394 bytes
Line 
1void morningskybox_fp (
2        float2 uv : TEXCOORD0,
3        out float4 colour : COLOR,
4
5        uniform sampler2D tex : register(s0) )
6{
7        colour = tex2D(tex, uv);
8
9        // blow out the light a bit
10        colour *= 1.7;
11}
12void morningcubemap_fp (
13        float3 uv : TEXCOORD0,
14        out float4 colour : COLOR,
15
16        uniform samplerCUBE tex : register(s0) )
17{
18        colour = texCUBE(tex, uv);
19
20        // blow out the light a bit
21        colour *= 1.7;
22}
23
24
25
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