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source: data/branches/Shader_HS18/programs/Example/GLSL/mrttestfp_quad.glsl @ 12096

Last change on this file since 12096 was 12091, checked in by wiesep, 6 years ago

Updated programs and adjusted Material to work with GLSL>150

File size: 301 bytes
Line 
1uniform sampler2D rt0;
2uniform sampler2D rt1;
3uniform sampler2D rt2;
4uniform sampler2D rt3;
5
6varying vec2 uv;
7
8void main(void)
9{
10   
11    //gl_FragColor = texture2D(rt0, uv);
12    gl_FragColor = texture2D(rt1, uv);
13    //gl_FragColor = texture2D(rt2, uv);
14    //gl_FragColor = texture2D(rt3, uv);
15       
16}
17
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