source:
data/branches/Shader_HS18/programs/Example/GLSL150/GrayScale.glsl
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12091
Last change on this file since 12091 was 12083, checked in by wiesep, 6 years ago | |
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File size: 213 bytes |
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1 | #version 150 |
2 | |
3 | uniform sampler2D RT; |
4 | in vec2 oUv0; |
5 | out vec4 fragColour; |
6 | |
7 | void main() |
8 | { |
9 | vec3 greyscale = vec3(dot(texture(RT, oUv0).rgb, vec3(0.3, 0.59, 0.11))); |
10 | fragColour = vec4(greyscale, 1.0); |
11 | } |
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