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source: data/branches/Shader_HS18/programs/Example/GLSL400/TessellationVp.glsl @ 12096

Last change on this file since 12096 was 12091, checked in by wiesep, 6 years ago

Updated programs and adjusted Material to work with GLSL>150

File size: 116 bytes
Line 
1#version 400 core
2
3in vec4 vertex;
4
5// Just a pass-through vertex shader.
6void main()
7{
8    gl_Position = vertex;
9}
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