source:
data/branches/Shader_HS18/programs/Example/GLSLES/hdrFp.glsles
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12092
Last change on this file since 12092 was 12091, checked in by wiesep, 6 years ago | |
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File size: 232 bytes |
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1 | #version 100 |
2 | |
3 | precision mediump int; |
4 | precision mediump float; |
5 | |
6 | uniform sampler2D tex; |
7 | varying vec4 ambientUV; |
8 | |
9 | void main () |
10 | { |
11 | gl_FragColor = vec4(texture2D(tex, ambientUV.xy)); |
12 | |
13 | // Blow out the light a bit |
14 | gl_FragColor *= 1.7; |
15 | } |
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