Last change
on this file was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
288 bytes
|
Line | |
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1 | #version 120 |
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2 | |
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3 | uniform mat4 worldViewProj; |
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4 | uniform vec4 texelOffsets; |
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5 | |
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6 | attribute vec4 vertex; |
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7 | |
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8 | varying vec2 depth; |
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9 | |
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10 | void main() |
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11 | { |
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12 | vec4 outPos = worldViewProj * vertex; |
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13 | outPos.xy += texelOffsets.zw * outPos.w; |
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14 | // fix pixel / texel alignment |
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15 | depth = outPos.zw; |
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16 | gl_Position = outPos; |
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17 | } |
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18 | |
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