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source: data/branches/Shader_HS18/programs/GLSL120/AmbientOneTextureWithUV.glsl @ 12412

Last change on this file since 12412 was 12115, checked in by wiesep, 6 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 306 bytes
Line 
1#version 120
2
3uniform vec4 ambient;
4uniform mat4 worldViewProj;
5
6attribute vec4 position;
7attribute vec4 uv0;
8
9varying vec4 colour;
10varying vec4 ambientUV;
11
12/*
13  Basic ambient lighting vertex program for GLSL
14*/
15void main()
16{
17        gl_Position = worldViewProj * position;
18        colour = ambient;
19        ambientUV = uv0;
20}
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