source:
data/branches/Shader_HS18/programs/GLSL120/Blur_vs.glsl
@
12306
Last change on this file since 12306 was 12115, checked in by wiesep, 6 years ago | |
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File size: 188 bytes |
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1 | varying vec2 texCoord; |
2 | uniform mat4 worldViewProj; |
3 | |
4 | attribute vec4 vertex; |
5 | attribute vec2 uv0; |
6 | |
7 | void main() |
8 | { |
9 | gl_Position = worldViewProj * vertex; |
10 | texCoord = uv0; |
11 | } |
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