source:
data/branches/Shader_HS18/programs/GLSL120/Example_TextureArrayVS.glsl
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12323
Last change on this file since 12323 was 12115, checked in by wiesep, 6 years ago | |
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File size: 176 bytes |
Rev | Line | |
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[12115] | 1 | #version 120 |
2 | ||
3 | attribute vec3 uv0; | |
4 | attribute vec4 vertex; | |
5 | varying vec3 oUv; | |
6 | ||
7 | uniform mat4 worldViewProj; | |
8 | ||
9 | void main(void) | |
10 | { | |
11 | gl_Position = worldViewProj * vertex; | |
12 | oUv = uv0; | |
13 | } |
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