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source: data/branches/Shader_HS18/programs/GLSL120/Example_TextureArrayVS.glsl @ 12302

Last change on this file since 12302 was 12115, checked in by wiesep, 6 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 176 bytes
Line 
1#version 120
2
3attribute vec3 uv0;
4attribute vec4 vertex;
5varying vec3 oUv;
6
7uniform mat4 worldViewProj;
8
9void main(void)
10{
11        gl_Position = worldViewProj * vertex;
12        oUv = uv0;
13}
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