source:
data/branches/Shader_HS18/programs/GLSL120/Example_TextureArrayVS.glsl
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12412
Last change on this file since 12412 was 12115, checked in by wiesep, 6 years ago | |
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File size: 176 bytes |
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1 | #version 120 |
2 | |
3 | attribute vec3 uv0; |
4 | attribute vec4 vertex; |
5 | varying vec3 oUv; |
6 | |
7 | uniform mat4 worldViewProj; |
8 | |
9 | void main(void) |
10 | { |
11 | gl_Position = worldViewProj * vertex; |
12 | oUv = uv0; |
13 | } |
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