source:
data/branches/Shader_HS18/programs/GLSL120/PassthroughFP.glsl
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12302
Last change on this file since 12302 was 12115, checked in by wiesep, 6 years ago | |
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File size: 120 bytes |
Rev | Line | |
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[12115] | 1 | varying vec4 colour; |
2 | ||
3 | /* | |
4 | Basic ambient lighting fragment program for GLSL. | |
5 | */ | |
6 | void main() | |
7 | { | |
8 | gl_FragColor = colour; | |
9 | } |
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