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source: data/branches/Shader_HS18/programs/GLSL120/PassthroughFP.glsl

Last change on this file was 12115, checked in by wiesep, 6 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 120 bytes
Line 
1varying vec4 colour;
2
3/*
4  Basic ambient lighting fragment program for GLSL.
5*/
6void main()
7{
8        gl_FragColor = colour;
9}
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