source:
data/branches/Shader_HS18/programs/GLSL120/PassthroughFP.glsl
@
12412
Last change on this file since 12412 was 12115, checked in by wiesep, 6 years ago | |
---|---|
File size: 120 bytes |
Line | |
---|---|
1 | varying vec4 colour; |
2 | |
3 | /* |
4 | Basic ambient lighting fragment program for GLSL. |
5 | */ |
6 | void main() |
7 | { |
8 | gl_FragColor = colour; |
9 | } |
Note: See TracBrowser
for help on using the repository browser.