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source: data/branches/Shader_HS18/programs/GLSL120/ShowTangents.glsl @ 12232

Last change on this file since 12232 was 12115, checked in by wiesep, 6 years ago

Changed folder structure, deletet some unused files and cleaned up code

File size: 198 bytes
Line 
1#version 120
2
3attribute vec4 position;
4attribute vec3 tangent;
5
6varying vec4 oUv0;
7
8uniform mat4 worldViewProj;
9
10void main()
11{
12        gl_Position = worldViewProj * position;
13        oUv0 = vec4(tangent, 1.0);
14}
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