Last change
on this file since 12412 was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
462 bytes
|
Rev | Line | |
---|
[12115] | 1 | uniform mat4 worldViewProj; |
---|
| 2 | attribute vec4 vertex; |
---|
| 3 | attribute vec2 uv0; |
---|
| 4 | varying vec2 oUv0; |
---|
| 5 | varying vec2 oUv1; |
---|
| 6 | varying vec2 oUv2; |
---|
| 7 | varying vec2 oUv3; |
---|
| 8 | varying vec4 pos; |
---|
| 9 | |
---|
| 10 | void main() |
---|
| 11 | { |
---|
| 12 | // Use standardise transform, so work accord with render system specific (RS depth, requires texture flipping, etc) |
---|
| 13 | gl_Position = worldViewProj * vertex; |
---|
| 14 | |
---|
| 15 | // Convert to image-space |
---|
| 16 | oUv0 = uv0; |
---|
| 17 | oUv1 = oUv0; |
---|
| 18 | oUv2 = oUv0; |
---|
| 19 | oUv3 = oUv0; |
---|
| 20 | pos = gl_Position; |
---|
| 21 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.