Last change
on this file was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
307 bytes
|
Line | |
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1 | #version 150 |
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2 | |
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3 | uniform sampler2D tex0; |
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4 | |
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5 | in vec2 texCoord[5]; |
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6 | |
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7 | out vec4 fragColour; |
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8 | |
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9 | void main() |
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10 | { |
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11 | vec4 sum = texture(tex0, texCoord[0]) + |
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12 | texture(tex0, texCoord[1]) + |
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13 | texture(tex0, texCoord[2]) + |
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14 | texture(tex0, texCoord[3]) + |
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15 | texture(tex0, texCoord[4]); |
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16 | fragColour = sum / 5.0; |
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17 | } |
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18 | |
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