Last change
on this file since 12292 was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
287 bytes
|
Rev | Line | |
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[12115] | 1 | #version 150 |
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| 2 | |
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| 3 | uniform sampler2D RT; |
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| 4 | uniform sampler2D noise; |
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| 5 | in vec2 oUv0; |
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| 6 | |
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| 7 | out vec4 fragColour; |
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| 8 | |
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| 9 | void main() |
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| 10 | { |
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| 11 | float c = dot(texture(RT, oUv0), vec4(0.30, 0.11, 0.59, 0.00)); |
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| 12 | float n = texture(noise, oUv0).r * 2.0 - 1.0; |
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| 13 | c += n; |
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| 14 | |
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| 15 | c = step(c, 0.5); |
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| 16 | |
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| 17 | fragColour = vec4(c,c,c,1.0); |
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| 18 | } |
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