Last change
on this file since 12206 was
12115,
checked in by wiesep, 6 years ago
|
Changed folder structure, deletet some unused files and cleaned up code
|
File size:
317 bytes
|
Line | |
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1 | #version 150 |
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2 | |
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3 | uniform sampler2D RT; |
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4 | in vec2 oUv0; |
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5 | out vec4 fragColour; |
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6 | |
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7 | void main() |
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8 | { |
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9 | vec4 Color; |
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10 | Color.a = 1.0; |
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11 | Color.rgb = vec3(0.5); |
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12 | Color -= texture( RT, oUv0 - 0.001)*2.0; |
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13 | Color += texture( RT, oUv0 + 0.001)*2.0; |
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14 | Color.rgb = vec3((Color.r+Color.g+Color.b)/3.0); |
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15 | fragColour = Color; |
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16 | } |
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