Last change
on this file since 12206 was
12115,
checked in by wiesep, 6 years ago
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Changed folder structure, deletet some unused files and cleaned up code
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File size:
332 bytes
|
Line | |
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1 | #version 150 |
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2 | |
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3 | layout(triangles) in; |
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4 | layout(triangle_strip, max_vertices = 3) out; |
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5 | |
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6 | /* |
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7 | Basic pass through geometry shader for GLSL. |
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8 | Assumes triangle input and output. |
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9 | */ |
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10 | void main() |
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11 | { |
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12 | for (int i = 0; i < gl_in.length(); i++) |
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13 | { |
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14 | gl_Position = gl_in[i].gl_Position; |
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15 | EmitVertex(); |
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16 | } |
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17 | EndPrimitive(); |
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18 | } |
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