Last change
on this file since 12202 was
12115,
checked in by wiesep, 6 years ago
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Changed folder structure, deletet some unused files and cleaned up code
|
File size:
465 bytes
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Rev | Line | |
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[12115] | 1 | #version 150 |
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| 2 | |
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| 3 | uniform sampler2D inRTT; |
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| 4 | |
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| 5 | uniform vec4 sampleOffsets[15]; |
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| 6 | uniform vec4 sampleWeights[15]; |
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| 7 | |
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| 8 | in vec2 oUv0; |
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| 9 | out vec4 fragColour; |
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| 10 | |
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| 11 | void main(void) |
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| 12 | { |
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| 13 | vec4 accum = vec4(0.0, 0.0, 0.0, 1.0); |
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| 14 | vec2 sampleUV; |
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| 15 | |
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| 16 | for( int i = 0; i < 15; i++ ) |
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| 17 | { |
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| 18 | // Sample from adjacent points, 7 each side and central |
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| 19 | sampleUV = oUv0 + sampleOffsets[i].xy; |
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| 20 | accum += sampleWeights[i] * texture(inRTT, sampleUV); |
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| 21 | } |
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| 22 | |
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| 23 | fragColour = accum; |
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| 24 | } |
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