source:
data/branches/Shader_HS18/programs/GLSL400/TessellationVp.glsl
Last change on this file was 12115, checked in by wiesep, 6 years ago | |
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File size: 116 bytes |
Rev | Line | |
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[12115] | 1 | #version 400 core |
2 | ||
3 | in vec4 vertex; | |
4 | ||
5 | // Just a pass-through vertex shader. | |
6 | void main() | |
7 | { | |
8 | gl_Position = vertex; | |
9 | } |
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