source:
data/branches/Shader_HS18/programs/GLSL400/TessellationVp.glsl
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12292
Last change on this file since 12292 was 12115, checked in by wiesep, 6 years ago | |
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File size: 116 bytes |
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1 | #version 400 core |
2 | |
3 | in vec4 vertex; |
4 | |
5 | // Just a pass-through vertex shader. |
6 | void main() |
7 | { |
8 | gl_Position = vertex; |
9 | } |
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